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| author | Torbjörn Andersson | 2008-10-13 18:41:12 +0000 | 
|---|---|---|
| committer | Torbjörn Andersson | 2008-10-13 18:41:12 +0000 | 
| commit | c2066b9c20930af2e01953f6bf97f147fb2673e3 (patch) | |
| tree | 83855b2ca8db12e8494e42c370fe7eee04a980f0 /engines/sword1/text.h | |
| parent | ffdbb474c4cab2f26645b8624acc3bc8ce3196d9 (diff) | |
| download | scummvm-rg350-c2066b9c20930af2e01953f6bf97f147fb2673e3.tar.gz scummvm-rg350-c2066b9c20930af2e01953f6bf97f147fb2673e3.tar.bz2 scummvm-rg350-c2066b9c20930af2e01953f6bf97f147fb2673e3.zip | |
Fixed crash after using cutscene subtitles. (Now I *know* no one has used that
feature before. :-)
svn-id: r34796
Diffstat (limited to 'engines/sword1/text.h')
| -rw-r--r-- | engines/sword1/text.h | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engines/sword1/text.h b/engines/sword1/text.h index 59b42fa67d..6a15585148 100644 --- a/engines/sword1/text.h +++ b/engines/sword1/text.h @@ -52,7 +52,7 @@ public:  	FrameHeader *giveSpriteData(uint32 textTarget);  	uint32 lowTextManager(uint8 *text, int32 width, uint8 pen);  	void makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen); -	void releaseText(uint32 id); +	void releaseText(uint32 id, bool updateCount = true);  private:  	uint16 analyzeSentence(uint8 *text, uint16 maxWidth, LineInfo *info); | 
