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authorMax Horn2007-03-17 00:53:21 +0000
committerMax Horn2007-03-17 00:53:21 +0000
commit15d9bc42ea14d1c1fd5d1f8787664bbf0944d0a3 (patch)
tree1658efcaefcad7d9c8301317ea1acd3707048e76 /engines/sword1
parenta6f3ed8173a0490855df84e955229c9f77ecf9c2 (diff)
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Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
svn-id: r26156
Diffstat (limited to 'engines/sword1')
-rw-r--r--engines/sword1/animation.cpp4
-rw-r--r--engines/sword1/control.cpp4
-rw-r--r--engines/sword1/credits.cpp4
-rw-r--r--engines/sword1/sword1.cpp4
4 files changed, 12 insertions, 4 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index b27bc15d0d..f8ed59a7a6 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -30,6 +30,7 @@
#include "common/config-manager.h"
#include "common/endian.h"
#include "common/str.h"
+#include "common/events.h"
#include "common/system.h"
namespace Sword1 {
@@ -193,13 +194,14 @@ void MoviePlayer::play(void) {
}
_currentFrame = 0;
bool terminated = false;
+ Common::EventManager *eventMan = _sys->getEventManager();
while (!terminated && decodeFrame()) {
processFrame();
syncFrame();
updateScreen();
_currentFrame++;
OSystem::Event event;
- while (_sys->pollEvent(event)) {
+ while (eventMan->pollEvent(event)) {
switch (event.type) {
case OSystem::EVENT_SCREEN_CHANGED:
handleScreenChanged();
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index d40c76eb89..9a4b2fe46a 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -24,6 +24,7 @@
#include "common/file.h"
#include "common/util.h"
#include "common/savefile.h"
+#include "common/events.h"
#include "common/system.h"
#include "gui/message.h"
@@ -1042,7 +1043,8 @@ void Control::delay(uint32 msecs) {
_mouseState = 0;
do {
- while (_system->pollEvent(event)) {
+ Common::EventManager *eventMan = _system->getEventManager();
+ while (eventMan->pollEvent(event)) {
switch (event.type) {
case OSystem::EVENT_KEYDOWN:
diff --git a/engines/sword1/credits.cpp b/engines/sword1/credits.cpp
index a8a4446d56..06539f986f 100644
--- a/engines/sword1/credits.cpp
+++ b/engines/sword1/credits.cpp
@@ -32,6 +32,7 @@
#include "common/file.h"
#include "common/util.h"
+#include "common/events.h"
#include "common/system.h"
@@ -274,7 +275,8 @@ void CreditsPlayer::delay(int msecs) {
OSystem::Event event;
uint32 start = _system->getMillis();
do {
- while (_system->pollEvent(event)) {
+ Common::EventManager *eventMan = _system->getEventManager();
+ while (eventMan->pollEvent(event)) {
switch (event.type) {
case OSystem::EVENT_QUIT:
SwordEngine::_systemVars.engineQuit = true;
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index e830f7fd98..d9c689a769 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -28,6 +28,7 @@
#include "common/file.h"
#include "common/fs.h"
#include "common/timer.h"
+#include "common/events.h"
#include "common/system.h"
#include "sword1/resman.h"
@@ -705,7 +706,8 @@ void SwordEngine::delay(int32 amount) { //copied and mutilated from sky.cpp
uint32 start = _system->getMillis();
do {
- while (_system->pollEvent(event)) {
+ Common::EventManager *eventMan = _system->getEventManager();
+ while (eventMan->pollEvent(event)) {
switch (event.type) {
case OSystem::EVENT_KEYDOWN:
// Make sure backspace works right (this fixes a small issue on OS X)