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authorMax Horn2007-06-22 21:16:07 +0000
committerMax Horn2007-06-22 21:16:07 +0000
commit2fa0a5c457e0aea4edffb49aa80a04a59b6e9994 (patch)
tree2854c03af1f3fb30e1212d21013f491c6dcc9a6f /engines/sword1
parent54d668ac13f57d8acf5d8e627a5daeaa8166ecb3 (diff)
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Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
svn-id: r27625
Diffstat (limited to 'engines/sword1')
-rw-r--r--engines/sword1/control.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index 62dd0ecb6b..108773fc23 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -1047,9 +1047,10 @@ void Control::delay(uint32 msecs) {
case Common::EVENT_KEYDOWN:
// Make sure backspace works right (this fixes a small issue on OS X)
- if (event.kbd.keycode == Common::KEYCODE_BACKSPACE)
+ if (event.kbd.keycode == Common::KEYCODE_BACKSPACE) {
+printf("Mac backspace workaround, was %d\n", event.kbd.ascii);
_keyPressed = 8;
- else
+ } else
_keyPressed = (byte)event.kbd.ascii;
// we skip the rest of the delay and return immediately
// to handle keyboard input