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author | Willem Jan Palenstijn | 2013-04-22 22:15:49 +0200 |
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committer | Willem Jan Palenstijn | 2013-04-22 22:18:52 +0200 |
commit | 3943d3403411c24ae2dba7cf7254abf0e20b8e84 (patch) | |
tree | 599b0e071d9dc7e2efc1994ba0f068a189965a68 /engines/sword1 | |
parent | 581031a55d35f50f11819e9738f886945f026293 (diff) | |
download | scummvm-rg350-3943d3403411c24ae2dba7cf7254abf0e20b8e84.tar.gz scummvm-rg350-3943d3403411c24ae2dba7cf7254abf0e20b8e84.tar.bz2 scummvm-rg350-3943d3403411c24ae2dba7cf7254abf0e20b8e84.zip |
SWORD1: Remove dead code
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/control.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp index 7cd85dff54..80d8edc1dd 100644 --- a/engines/sword1/control.cpp +++ b/engines/sword1/control.cpp @@ -856,10 +856,8 @@ bool Control::savegamesExist() { void Control::checkForOldSaveGames() { Common::InSaveFile *inf = _saveFileMan->openForLoading("SAVEGAME.INF"); - if (!inf) { - delete inf; + if (!inf) return; - } GUI::MessageDialog dialog0( _("ScummVM found that you have old savefiles for Broken Sword 1 that should be converted.\n" |