aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1
diff options
context:
space:
mode:
authorChristopher Page2008-08-15 20:49:56 +0000
committerChristopher Page2008-08-15 20:49:56 +0000
commit603f0a2f8c9a57f48c6a1d4b3ae7f12ed7e4d25f (patch)
tree587cc8b9bcbfc36a2c0abcf5c1949874f0b70718 /engines/sword1
parent7e49b2e8a1ab7a856795bffdd1cee44ab5d114e9 (diff)
downloadscummvm-rg350-603f0a2f8c9a57f48c6a1d4b3ae7f12ed7e4d25f.tar.gz
scummvm-rg350-603f0a2f8c9a57f48c6a1d4b3ae7f12ed7e4d25f.tar.bz2
scummvm-rg350-603f0a2f8c9a57f48c6a1d4b3ae7f12ed7e4d25f.zip
Fixes for Sword1 engine loading from launcher
svn-id: r33915
Diffstat (limited to 'engines/sword1')
-rw-r--r--engines/sword1/control.cpp3
-rw-r--r--engines/sword1/control.h1
-rw-r--r--engines/sword1/sword1.cpp16
3 files changed, 15 insertions, 5 deletions
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index 3a26f4dd33..d0808d3ece 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -703,7 +703,7 @@ void Control::handleSaveKey(Common::KeyState kbd) {
bool Control::saveToFile(void) {
if ((_selectedSavegame == 255) || !strlen((char*)_saveNames[_selectedSavegame]))
return false; // no saveslot selected or no name entered
- saveGameToFile(_selectedSavegame);
+ saveGameToFile(_numSaves);
writeSavegameDescriptions();
return true;
}
@@ -741,6 +741,7 @@ void Control::readSavegameDescriptions(void) {
curFileNum++;
} while ((ch != 255) && (!inf->eos()));
_saveFiles = curFileNum;
+ _numSaves = _saveFiles;
}
delete inf;
}
diff --git a/engines/sword1/control.h b/engines/sword1/control.h
index 7d9af2f199..926db757b9 100644
--- a/engines/sword1/control.h
+++ b/engines/sword1/control.h
@@ -98,6 +98,7 @@ private:
void deselectSaveslots(void);
uint8 *_restoreBuf;
uint8 _saveFiles;
+ uint8 _numSaves;
uint8 _saveScrollPos;
uint8 _selectedSavegame;
uint8 _saveNames[64][32];
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index de346a42dc..1a7ae87f66 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -199,12 +199,20 @@ PluginError SwordMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
SaveStateList SwordMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
SaveStateList saveList;
+
+ Common::String pattern = "SAVEGAME.???";
+ Common::StringList filenames = saveFileMan->listSavefiles(pattern.c_str());
+ sort(filenames.begin(), filenames.end());
+ Common::StringList::const_iterator file = filenames.begin();
+
Common::InSaveFile *in = saveFileMan->openForLoading("SAVEGAME.INF");
if (in) {
uint8 stop;
char saveDesc[32];
- int slotNum = 0;
do {
+ // Obtain the last digit of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 1);
+
uint pos = 0;
do {
stop = in->readByte();
@@ -218,8 +226,8 @@ SaveStateList SwordMetaEngine::listSaves(const char *target) const {
}
} while ((stop != 10) && (stop != 255) && (!in->eos()));
if (saveDesc[0] != 0) {
- saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, "SAVEGAME.INF"));
- slotNum++;
+ saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file));
+ file++;
}
} while ((stop != 255) && (!in->eos()));
}
@@ -688,7 +696,7 @@ int SwordEngine::go() {
int saveSlot = ConfMan.getInt("save_slot");
// Savegames are numbered starting from 1 in the dialog window,
// but their filenames are numbered starting from 0.
- if (saveSlot > 0 && _control->restoreGameFromFile(saveSlot - 1)) {
+ if (saveSlot >= 0 && _control->savegamesExist() &&_control->restoreGameFromFile(saveSlot)) {
_control->doRestore();
} else if (_control->savegamesExist()) {
_systemVars.controlPanelMode = CP_NEWGAME;