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author | Willem Jan Palenstijn | 2009-02-20 23:41:15 +0000 |
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committer | Willem Jan Palenstijn | 2009-02-20 23:41:15 +0000 |
commit | abbca80d6190c1bd183ad3794dbb5b8103a7c833 (patch) | |
tree | 63b0dce9841ac3899947d436eb9d9a1743aa3d92 /engines/sword1 | |
parent | c5abad4deaca7f9cdc8f0dedeb656779cac3a703 (diff) | |
download | scummvm-rg350-abbca80d6190c1bd183ad3794dbb5b8103a7c833.tar.gz scummvm-rg350-abbca80d6190c1bd183ad3794dbb5b8103a7c833.tar.bz2 scummvm-rg350-abbca80d6190c1bd183ad3794dbb5b8103a7c833.zip |
Converted SCI saving to use saveFileMan. Instead of a savegame being
a directory with an id and a state file, a savegame now consists of
two consecutive CFSML-serialized structs: SavegameMetadata and state_t.
The former contains the savegame title, and is loaded when scanning saves.
svn-id: r38649
Diffstat (limited to 'engines/sword1')
0 files changed, 0 insertions, 0 deletions