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author | Torbjörn Andersson | 2007-04-28 07:27:53 +0000 |
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committer | Torbjörn Andersson | 2007-04-28 07:27:53 +0000 |
commit | e005b0f42e491de6090a01b8682bbcfe9fa83d5b (patch) | |
tree | c3a22939cbe9dcc9ef4073da188a5e9b4917f63a /engines/sword1 | |
parent | 806aadbd75c96351905ddd9e171447ad44f97739 (diff) | |
download | scummvm-rg350-e005b0f42e491de6090a01b8682bbcfe9fa83d5b.tar.gz scummvm-rg350-e005b0f42e491de6090a01b8682bbcfe9fa83d5b.tar.bz2 scummvm-rg350-e005b0f42e491de6090a01b8682bbcfe9fa83d5b.zip |
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
Cutscene subtitles"). It still has the deficiencies listen in the patch tracker
and should therefore be considered work-in-progress, but sev said I should go
ahead and commit it anyway. I have no further plans for it right now, so feel
free to improve on it.
svn-id: r26644
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/animation.cpp | 186 | ||||
-rw-r--r-- | engines/sword1/animation.h | 35 | ||||
-rw-r--r-- | engines/sword1/logic.cpp | 2 | ||||
-rw-r--r-- | engines/sword1/text.cpp | 16 | ||||
-rw-r--r-- | engines/sword1/text.h | 8 |
5 files changed, 196 insertions, 51 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 5a381e7393..6893d122ad 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -25,6 +25,7 @@ #include "sword1/sword1.h" #include "sword1/animation.h" #include "sword1/credits.h" +#include "sword1/text.h" #include "sound/vorbis.h" #include "common/config-manager.h" @@ -62,11 +63,13 @@ static const char *sequenceList[20] = { // Basic movie player /////////////////////////////////////////////////////////////////////////////// -MoviePlayer::MoviePlayer(Screen *scr, Audio::Mixer *snd, OSystem *sys) - : _scr(scr), _snd(snd), _system(sys) { +MoviePlayer::MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) + : _screen(screen), _textMan(textMan), _snd(snd), _system(system) { _bgSoundStream = NULL; _ticks = 0; - _frameBuffer = NULL; + _textSpriteBuf = NULL; + _black = 1; + _white = 255; _currentFrame = 0; _forceFrame = false; _framesSkipped = 0; @@ -78,15 +81,36 @@ MoviePlayer::~MoviePlayer(void) { void MoviePlayer::updatePalette(byte *pal, bool packed) { byte palette[4 * 256]; byte *p = palette; + + uint32 maxWeight = 0; + uint32 minWeight = 0xFFFFFFFF; + for (int i = 0; i < 256; i++) { - *p++ = *pal++; - *p++ = *pal++; - *p++ = *pal++; + int r = *pal++; + int g = *pal++; + int b = *pal++; + if (!packed) - *p++ = *pal++; - else - *p++ = 0; + pal++; + + uint32 weight = 3 * r * r + 6 * g * g + 2 * b * b; + + if (weight >= maxWeight) { + _white = i; + maxWeight = weight; + } + + if (weight <= minWeight) { + _black = i; + minWeight = i; + } + + *p++ = r; + *p++ = g; + *p++ = b; + *p++ = 0; } + _system->setPalette(palette, 0, 256); _forceFrame = true; } @@ -148,16 +172,58 @@ bool MoviePlayer::syncFrame(void) { * @param id the id of the file */ bool MoviePlayer::load(uint32 id) { + Common::File f; + char fileName[20]; + _id = id; _bgSoundStream = NULL; + + if (SwordEngine::_systemVars.showText) { + sprintf(fileName, "%s.txt", sequenceList[id]); + if (f.open(fileName)) { + char line[120]; + int lineNo = 0; + int lastEnd = -1; + + _movieTexts.clear(); + while (f.readLine(line, sizeof(line))) { + lineNo++; + if (line[0] == '#' || line[0] == 0) { + continue; + } + + char *ptr = line; + + // TODO: Better error handling + int startFrame = strtoul(ptr, &ptr, 10); + int endFrame = strtoul(ptr, &ptr, 10); + + while (*ptr && isspace(*ptr)) + ptr++; + + if (startFrame > endFrame) { + warning("%s:%d: startFrame (%d) > endFrame (%d)", fileName, lineNo, startFrame, endFrame); + continue; + } + + if (startFrame <= lastEnd) { + warning("%s:%d startFrame (%d) <= lastEnd (%d)", fileName, lineNo, startFrame, lastEnd); + continue; + } + + _movieTexts.push_back(new MovieText(startFrame, endFrame, ptr)); + lastEnd = endFrame; + } + } + } + if (SwordEngine::_systemVars.cutscenePackVersion == 1) { if ((id == SEQ_INTRO) || (id == SEQ_FINALE) || (id == SEQ_HISTORY) || (id == SEQ_FERRARI)) { #ifdef USE_VORBIS // these sequences are language specific - char sndName[20]; - sprintf(sndName, "%s.snd", sequenceList[id]); + sprintf(fileName, "%s.snd", sequenceList[id]); Common::File *oggSource = new Common::File(); - if (oggSource->open(sndName)) { + if (oggSource->open(fileName)) { SplittedAudioStream *sStream = new SplittedAudioStream(); uint32 numSegs = oggSource->readUint32LE(); // number of audio segments, either 1 or 2. // for each segment and each of the 7 languages, we've got fileoffset and size @@ -170,13 +236,13 @@ bool MoviePlayer::load(uint32 id) { Common::MemoryReadStream *stream = oggSource->readStream(segSize); Audio::AudioStream *apStream = Audio::makeVorbisStream(stream, true); if (!apStream) - error("Can't create Vorbis Stream from file %s", sndName); + error("Can't create Vorbis Stream from file %s", fileName); sStream->appendStream(apStream); } free(header); _bgSoundStream = sStream; } else - warning("Sound file \"%s\" not found", sndName); + warning("Sound file \"%s\" not found", fileName); delete oggSource; #endif initOverlays(id); @@ -186,7 +252,7 @@ bool MoviePlayer::load(uint32 id) { } void MoviePlayer::play(void) { - _scr->clearScreen(); + _screen->clearScreen(); _framesSkipped = 0; _ticks = _system->getMillis(); _bgSoundStream = Audio::AudioStream::openStreamFile(sequenceList[_id]); @@ -197,6 +263,24 @@ void MoviePlayer::play(void) { bool terminated = false; Common::EventManager *eventMan = _system->getEventManager(); while (!terminated && decodeFrame()) { + if (!_movieTexts.empty()) { + if (_currentFrame == _movieTexts[0]->_startFrame) { + _textMan->makeTextSprite(2, (uint8 *)_movieTexts[0]->_text, 600, LETTER_COL); + + FrameHeader *frame = _textMan->giveSpriteData(2); + _textWidth = frame->width; + _textHeight = frame->height; + _textX = 320 - _textWidth / 2; + _textY = 420 - _textHeight; + _textSpriteBuf = (byte *)calloc(_textHeight, _textWidth); + } + if (_currentFrame == _movieTexts[0]->_endFrame) { + _textMan->releaseText(2); + free(_textSpriteBuf); + _textSpriteBuf = NULL; + delete _movieTexts.remove_at(0); + } + } processFrame(); if (syncFrame()) updateScreen(); @@ -221,6 +305,11 @@ void MoviePlayer::play(void) { } } } + + while (!_movieTexts.empty()) { + delete _movieTexts.remove_at(_movieTexts.size() - 1); + } + while (_snd->isSoundHandleActive(_bgSoundHandle)) _system->delayMillis(100); @@ -301,14 +390,13 @@ int SplittedAudioStream::readBuffer(int16 *buffer, const int numSamples) { // Movie player for the new DXA movies /////////////////////////////////////////////////////////////////////////////// -MoviePlayerDXA::MoviePlayerDXA(Screen *src, Audio::Mixer *snd, OSystem *sys) - : MoviePlayer(src, snd, sys) { +MoviePlayerDXA::MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) + : MoviePlayer(screen, textMan, snd, system) { debug(0, "Creating DXA cutscene player"); } MoviePlayerDXA::~MoviePlayerDXA(void) { closeFile(); - // free(_frameBuffer); } bool MoviePlayerDXA::load(uint32 id) { @@ -348,13 +436,51 @@ bool MoviePlayerDXA::decodeFrame(void) { } void MoviePlayerDXA::processFrame(void) { - // TODO + // TODO: Handle the advanced cutscene packs. Do they really exist? + + // We cannot draw the text to _drawBuffer, sinzce ethat's one of the + // decoder's internal buffers. Instead, we copy part of _drawBuffer + // to the text sprite. + + if (_textSpriteBuf) { + memset(_textSpriteBuf, 0, _textWidth * _textHeight); + + // FIXME: This is inefficient + int x, y; + + for (y = _textY; y < _textY + _textHeight; y++) { + for (x = _textX; x < _textX + _textWidth; x++) { + if (x >= _frameX && x <= _frameX + _frameWidth && y >= _frameY && y <= _frameY + _frameWidth) { + _textSpriteBuf[(y - _textY) * _textWidth + x - _textX] = _drawBuffer[(y - _frameY) * _frameWidth + x - _frameX]; + } + } + } + + byte *src = (byte *)_textMan->giveSpriteData(2) + sizeof(FrameHeader); + byte *dst = _textSpriteBuf; + + for (y = 0; y < _textHeight; y++) { + for (x = 0; x < _textWidth; x++) { + switch (src[x]) { + case BORDER_COL: + dst[x] = _black; + break; + case LETTER_COL: + dst[x] = _white; + break; + } + } + src += _textWidth; + dst += _textWidth; + } + } } void MoviePlayerDXA::updateScreen(void) { - // Using _drawBuffer directly should work, as long as we don't do any - // post-processing of the frame. _system->copyRectToScreen(_drawBuffer, _frameWidth, _frameX, _frameY, _frameWidth, _frameHeight); + if (_textSpriteBuf) { + _system->copyRectToScreen(_textSpriteBuf, _textWidth, _textX, _textY, _textWidth, _textHeight); + } _system->updateScreen(); } @@ -366,8 +492,8 @@ void MoviePlayerDXA::updateScreen(void) { // Movie player for the old MPEG movies /////////////////////////////////////////////////////////////////////////////// -MoviePlayerMPEG::MoviePlayerMPEG(Screen *src, Audio::Mixer *snd, OSystem *sys) - : MoviePlayer(src, snd, sys) { +MoviePlayerMPEG::MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) + : MoviePlayer(screen, textMan, snd, system) { #ifdef BACKEND_8BIT debug(0, "Creating MPEG cutscene player (8-bit)"); #else @@ -399,7 +525,7 @@ void MoviePlayerMPEG::insertOverlay(OverlayColor *buf, uint8 *ovl, OverlayColor bool MoviePlayerMPEG::load(uint32 id) { if (MoviePlayer::load(id)) { - _anim = new AnimationState(this, _scr, _system); + _anim = new AnimationState(this, _screen, _system); return _anim->init(sequenceList[id]); } return false; @@ -454,8 +580,8 @@ void MoviePlayerMPEG::processFrame(void) { #endif } -AnimationState::AnimationState(MoviePlayer *player, Screen *scr, OSystem *sys) - : BaseAnimationState(sys, 640, 400), _player(player), _scr(scr) { +AnimationState::AnimationState(MoviePlayer *player, Screen *screen, OSystem *system) + : BaseAnimationState(system, 640, 400), _player(player), _screen(screen) { } AnimationState::~AnimationState(void) { @@ -472,7 +598,7 @@ void AnimationState::drawYUV(int width, int height, byte *const *dat) { _frameHeight = height; #ifdef BACKEND_8BIT - _scr->plotYUV(_lut, width, height, dat); + _screen->plotYUV(_lut, width, height, dat); #else plotYUV(width, height, dat); #endif @@ -499,7 +625,7 @@ Audio::AudioStream *AnimationState::createAudioStream(const char *name, void *ar // Factory function for creating the appropriate cutscene player /////////////////////////////////////////////////////////////////////////////// -MoviePlayer *makeMoviePlayer(uint32 id, Screen *scr, Audio::Mixer *snd, OSystem *sys) { +MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) { #if defined(USE_ZLIB) || defined(USE_MPEG2) char filename[20]; #endif @@ -508,7 +634,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, Screen *scr, Audio::Mixer *snd, OSystem snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]); if (Common::File::exists(filename)) { - return new MoviePlayerDXA(scr, snd, sys); + return new MoviePlayerDXA(screen, textMan, snd, system); } #endif @@ -516,7 +642,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, Screen *scr, Audio::Mixer *snd, OSystem snprintf(filename, sizeof(filename), "%s.mp2", sequenceList[id]); if (Common::File::exists(filename)) { - return new MoviePlayerMPEG(scr, snd, sys); + return new MoviePlayerMPEG(screen, textMan, snd, system); } #endif diff --git a/engines/sword1/animation.h b/engines/sword1/animation.h index 34f05d0a11..4e76c200c5 100644 --- a/engines/sword1/animation.h +++ b/engines/sword1/animation.h @@ -58,9 +58,24 @@ enum { #define INTRO_LOGO_OVLS 12 #define INTRO_TEXT_OVLS 8 +class MovieText { +public: + uint16 _startFrame; + uint16 _endFrame; + char *_text; + MovieText(int startFrame, int endFrame, char *text) { + _startFrame = startFrame; + _endFrame = endFrame; + _text = strdup(text); + } + ~MovieText() { + free(_text); + } +}; + class MoviePlayer { public: - MoviePlayer(Screen *scr, Audio::Mixer *snd, OSystem *sys); + MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system); virtual ~MoviePlayer(void); virtual bool load(uint32 id); void play(void); @@ -68,13 +83,17 @@ public: private: bool checkSkipFrame(void); protected: - Screen *_scr; + Screen *_screen; + Text *_textMan; Audio::Mixer *_snd; OSystem *_system; + Common::Array<MovieText *> _movieTexts; + byte *_textSpriteBuf; + int _textX, _textY, _textWidth, _textHeight; + byte _black, _white; uint32 _id; - byte *_frameBuffer; uint _currentFrame; int _framesSkipped; bool _forceFrame; @@ -100,7 +119,7 @@ class MoviePlayerDXA : public MoviePlayer, ::Graphics::DXAPlayer { protected: virtual void setPalette(byte *pal); public: - MoviePlayerDXA(Screen *scr, Audio::Mixer *snd, OSystem *sys); + MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system); virtual ~MoviePlayerDXA(void); bool load(uint32 id); protected: @@ -117,10 +136,10 @@ protected: class AnimationState : public Graphics::BaseAnimationState { private: MoviePlayer *_player; - Screen *_scr; + Screen *_screen; public: - AnimationState(MoviePlayer *player, Screen *scr, OSystem *sys); + AnimationState(MoviePlayer *player, Screen *screen, OSystem *system); ~AnimationState(void); OverlayColor *giveRgbBuffer(void); @@ -137,7 +156,7 @@ protected: class MoviePlayerMPEG : public MoviePlayer { public: - MoviePlayerMPEG(Screen *scr, Audio::Mixer *snd, OSystem *sys); + MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system); virtual ~MoviePlayerMPEG(void); bool load(uint32 id); protected: @@ -173,7 +192,7 @@ private: FileQueue *_queue; }; -MoviePlayer *makeMoviePlayer(uint32 id, Screen *scr, Audio::Mixer *snd, OSystem *sys); +MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system); } // End of namespace Sword1 diff --git a/engines/sword1/logic.cpp b/engines/sword1/logic.cpp index f0c4f18cc5..1f6a648a9e 100644 --- a/engines/sword1/logic.cpp +++ b/engines/sword1/logic.cpp @@ -957,7 +957,7 @@ int Logic::fnPlaySequence(Object *cpt, int32 id, int32 sequenceId, int32 d, int3 CreditsPlayer player(_system, _mixer); player.play(); } else { - MoviePlayer *player = makeMoviePlayer(sequenceId, _screen, _mixer, _system); + MoviePlayer *player = makeMoviePlayer(sequenceId, _screen, _textMan, _mixer, _system); if (player) { if (player->load(sequenceId)) player->play(); diff --git a/engines/sword1/text.cpp b/engines/sword1/text.cpp index 3b28ed5691..f55eed52b0 100644 --- a/engines/sword1/text.cpp +++ b/engines/sword1/text.cpp @@ -34,9 +34,6 @@ namespace Sword1 { #define OVERLAP 3 #define SPACE ' ' -#define BORDER_COL 200 -#define LETTER_COL 193 -#define NO_COL 0 // sprite background - 0 for transparency #define MAX_LINES 30 @@ -49,14 +46,13 @@ Text::Text(ObjectMan *pObjMan, ResMan *pResMan, bool czechVersion) { _joinWidth = charWidth( SPACE ) - 2 * OVERLAP; _charHeight = _resMan->getUint16(_resMan->fetchFrame(_font, 0)->height); // all chars have the same height - _textBlocks[0] = _textBlocks[1] = NULL; + for (int i = 0; i < MAX_TEXT_OBS; i++) + _textBlocks[i] = NULL; } Text::~Text(void) { - if (_textBlocks[0]) - free(_textBlocks[0]); - if (_textBlocks[1]) - free(_textBlocks[1]); + for (int i = 0; i < MAX_TEXT_OBS; i++) + free(_textBlocks[i]); //_resMan->resClose(_fontId); => wiped automatically by _resMan->flush(); } @@ -175,14 +171,14 @@ FrameHeader *Text::giveSpriteData(uint32 textTarget) { // textTarget is the resource ID of the Compact linking the textdata. // that's 0x950000 for slot 0 and 0x950001 for slot 1. easy, huh? :) textTarget &= ITM_ID; - assert(textTarget <= 1); + assert(textTarget < MAX_TEXT_OBS); return _textBlocks[textTarget]; } void Text::releaseText(uint32 id) { id &= ITM_ID; - assert(id <= 1); + assert(id < MAX_TEXT_OBS); if (_textBlocks[id]) { free(_textBlocks[id]); _textBlocks[id] = NULL; diff --git a/engines/sword1/text.h b/engines/sword1/text.h index c5d10fbf0c..dc3f48eb77 100644 --- a/engines/sword1/text.h +++ b/engines/sword1/text.h @@ -28,7 +28,11 @@ namespace Sword1 { -#define MAX_TEXT_OBS 2 +#define MAX_TEXT_OBS 3 + +#define BORDER_COL 200 +#define LETTER_COL 193 +#define NO_COL 0 // sprite background - 0 for transparency class ObjectMan; class ResMan; @@ -44,10 +48,10 @@ public: ~Text(void); FrameHeader *giveSpriteData(uint32 textTarget); uint32 lowTextManager(uint8 *text, int32 width, uint8 pen); + void makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen); void releaseText(uint32 id); private: - void makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen); uint16 analyzeSentence(uint8 *text, uint16 maxWidth, LineInfo *info); uint16 charWidth(uint8 ch); uint16 copyChar(uint8 ch, uint8 *sprPtr, uint16 sprWidth, uint8 pen); |