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author | Max Horn | 2008-11-05 15:41:12 +0000 |
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committer | Max Horn | 2008-11-05 15:41:12 +0000 |
commit | fe2935ad4b550afa68977169140267ef2ef4a3da (patch) | |
tree | bd442c3ffe15d1dc66c3eb7018e304e697bbedaf /engines/sword1 | |
parent | 79614d28b630e8176dc9692fa4f7b14f8338c2c4 (diff) | |
download | scummvm-rg350-fe2935ad4b550afa68977169140267ef2ef4a3da.tar.gz scummvm-rg350-fe2935ad4b550afa68977169140267ef2ef4a3da.tar.bz2 scummvm-rg350-fe2935ad4b550afa68977169140267ef2ef4a3da.zip |
Got rid of the unused 'filename' attribute in SaveStateDescriptor
svn-id: r34905
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/sword1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index 6e5420787b..982b6cf6e4 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -259,7 +259,7 @@ SaveStateList SwordMetaEngine::listSaves(const char *target) const { // FIXME: The in-game dialog shows the first save slot as 1, not 0, // but if we change the numbering here, the launcher won̈́t set // "save_slot" correctly. - saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); file++; } } |