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authorMax Horn2008-09-01 20:21:53 +0000
committerMax Horn2008-09-01 20:21:53 +0000
commit7002aa8981187dfde3a8849ebf4b8f5df498236f (patch)
treec2cbc077d176893c3ff88f6ec096de20578964aa /engines/sword2/animation.cpp
parentf2b26c5615dd743ea99568920428a0a562bc94d3 (diff)
parent852bc9dbb750b9995d31e70f4158c97d3758c46f (diff)
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Merging more of the GSoC 2008 RTL branch: SWORD2
svn-id: r34256
Diffstat (limited to 'engines/sword2/animation.cpp')
-rw-r--r--engines/sword2/animation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 48196a2f7d..76f14851e7 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -357,8 +357,8 @@ bool MoviePlayer::userInterrupt() {
case Common::EVENT_SCREEN_CHANGED:
handleScreenChanged();
break;
+ case Common::EVENT_RTL:
case Common::EVENT_QUIT:
- _vm->closeGame();
terminate = true;
break;
case Common::EVENT_KEYDOWN:
@@ -379,7 +379,7 @@ void MoviePlayer::play(SequenceTextInfo *textList, uint32 numLines, int32 leadIn
bool startNextText = false;
// This happens if the user quits during the "eye" cutscene.
- if (_vm->_quit)
+ if (_vm->quit())
return;
_numSpeechLines = numLines;