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authorTorbjörn Andersson2009-05-20 04:07:34 +0000
committerTorbjörn Andersson2009-05-20 04:07:34 +0000
commit358b1a7c7ea08e60c88e7318345494d3e775cda2 (patch)
tree271e0547b5a1614c9aff21ee2168b0142ed7b8f5 /engines/sword2/animation.h
parent40dd214789ec627624a7703798907b7afbf50b8e (diff)
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Removed the "seamless" flag. It was something I added to cope with the fade
in/out behaviour of the MPEG cutscene player, and no longer seems to be needed. svn-id: r40734
Diffstat (limited to 'engines/sword2/animation.h')
-rw-r--r--engines/sword2/animation.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h
index cfb1ecf1b1..9586b24c47 100644
--- a/engines/sword2/animation.h
+++ b/engines/sword2/animation.h
@@ -61,7 +61,6 @@ struct MovieText {
struct MovieInfo {
const char *name;
int frames;
- bool seamless;
};
class DXADecoderWithSound : public Graphics::DXADecoder {