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author | Torbjörn Andersson | 2006-05-18 13:18:02 +0000 |
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committer | Torbjörn Andersson | 2006-05-18 13:18:02 +0000 |
commit | 5c1f91eed42aab58f022ca82066c91e5a672131c (patch) | |
tree | 9af4ffe72d4549432d0847db1237837632bc1ea8 /engines/sword2/animation.h | |
parent | c65d45146cf6ccaea20218c030b3a11dbcfd1f02 (diff) | |
download | scummvm-rg350-5c1f91eed42aab58f022ca82066c91e5a672131c.tar.gz scummvm-rg350-5c1f91eed42aab58f022ca82066c91e5a672131c.tar.bz2 scummvm-rg350-5c1f91eed42aab58f022ca82066c91e5a672131c.zip |
Allow changing scaler while playing MPEG cutscenes.
svn-id: r22515
Diffstat (limited to 'engines/sword2/animation.h')
-rw-r--r-- | engines/sword2/animation.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h index 960721b8a1..32598c013d 100644 --- a/engines/sword2/animation.h +++ b/engines/sword2/animation.h @@ -45,9 +45,6 @@ class AnimationState : public ::Graphics::BaseAnimationState { private: Sword2Engine *_vm; - int _frameWidth; - int _frameHeight; - public: AnimationState(Sword2Engine *vm); ~AnimationState(); @@ -57,7 +54,6 @@ public: #endif void clearScreen(); - void updateScreen(); private: void drawYUV(int width, int height, byte *const *dat); |