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authorTorbjörn Andersson2006-05-18 13:18:02 +0000
committerTorbjörn Andersson2006-05-18 13:18:02 +0000
commit5c1f91eed42aab58f022ca82066c91e5a672131c (patch)
tree9af4ffe72d4549432d0847db1237837632bc1ea8 /engines/sword2/animation.h
parentc65d45146cf6ccaea20218c030b3a11dbcfd1f02 (diff)
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Allow changing scaler while playing MPEG cutscenes.
svn-id: r22515
Diffstat (limited to 'engines/sword2/animation.h')
-rw-r--r--engines/sword2/animation.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h
index 960721b8a1..32598c013d 100644
--- a/engines/sword2/animation.h
+++ b/engines/sword2/animation.h
@@ -45,9 +45,6 @@ class AnimationState : public ::Graphics::BaseAnimationState {
private:
Sword2Engine *_vm;
- int _frameWidth;
- int _frameHeight;
-
public:
AnimationState(Sword2Engine *vm);
~AnimationState();
@@ -57,7 +54,6 @@ public:
#endif
void clearScreen();
- void updateScreen();
private:
void drawYUV(int width, int height, byte *const *dat);