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author | Torbjörn Andersson | 2006-08-28 04:53:21 +0000 |
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committer | Torbjörn Andersson | 2006-08-28 04:53:21 +0000 |
commit | 49d1056c300c6afb1591492f350a42563e3647be (patch) | |
tree | 4a5ab3f0a65af50aa9203e96e6097310dfd2e9ff /engines/sword2/anims.cpp | |
parent | d11e72a168f68d33fce1c3f4ed0b10845c90b285 (diff) | |
download | scummvm-rg350-49d1056c300c6afb1591492f350a42563e3647be.tar.gz scummvm-rg350-49d1056c300c6afb1591492f350a42563e3647be.tar.bz2 scummvm-rg350-49d1056c300c6afb1591492f350a42563e3647be.zip |
Only clear the part of the screen usually controlled by the Screen class. The
buffer might not be large enough to cover the menu areas, and they will
probably be clear already.
Only terminate the loop, not the entire function, when pressing Esc during a
cutscene. Otherwise, there may be palette glitches.
svn-id: r23790
Diffstat (limited to 'engines/sword2/anims.cpp')
0 files changed, 0 insertions, 0 deletions