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authorD G Turner2019-09-13 20:14:22 +0100
committerD G Turner2019-09-13 20:14:22 +0100
commitec677b3fe9eafe5de2a36e50efb44e1384150820 (patch)
treecde53fe6ddf8e7cca4a4b25e6447a948fcb59c50 /engines/sword2/controls.h
parentac3586eb9a879f9be0b4ae603a0c229d6eee9ef5 (diff)
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HDB: Fix Crash on Invalid Sound String Pointers
This was causing a crash with buffer overflow on Windows builds, but diagnosing with Valgrind showed invalid strings being accessed in the sound code. Some analysis showed that these were mainly the reference to c_str() buffers from a local heap Common::String which was out of scope and thus destructed, giving an invalid pointer. The fix here also simplifies the code as well as avoiding this issue.
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