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authorJohannes Schickel2008-06-04 17:20:25 +0000
committerJohannes Schickel2008-06-04 17:20:25 +0000
commit73da6ab51ef86b89adad28a935ac22bad257b834 (patch)
tree176ae7f067d513f01a330757f97559d4922f693b /engines/sword2/header.h
parent0931f926d45db807806f433cde9114839c4de65e (diff)
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- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
- Added -Wno-empty-body and -Wno-parentheses as compiler flags for g++ 4.3 for *now* (we should think of removing -Wparentheses though) - Fixed some warnings for g++ 4.3 (only for the engines I'm using) svn-id: r32540
Diffstat (limited to 'engines/sword2/header.h')
-rw-r--r--engines/sword2/header.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/sword2/header.h b/engines/sword2/header.h
index 5100e43de1..8cd8c900f8 100644
--- a/engines/sword2/header.h
+++ b/engines/sword2/header.h
@@ -56,7 +56,7 @@ struct ResHeader {
// compressed)
byte name[NAME_LEN]; // Name of object
- static const int size() {
+ static int size() {
return 44;
}
@@ -152,7 +152,7 @@ struct AnimHeader {
uint8 feetEndDir; // Direction to start in after running anim
uint16 blend;
- static const int size() {
+ static int size() {
return 15;
}
@@ -209,7 +209,7 @@ struct CdtEntry {
uint8 frameType; // 0 = print sprite normally with top-left
// corner at (x,y), otherwise see below...
- static const int size() {
+ static int size() {
return 9;
}
@@ -250,7 +250,7 @@ struct FrameHeader {
uint16 width; // Dimensions of frame
uint16 height;
- static const int size() {
+ static int size() {
return 8;
}
@@ -299,7 +299,7 @@ struct MultiScreenHeader {
uint32 paletteTable;
uint32 maskOffset;
- static const int size() {
+ static int size() {
return 36;
}
@@ -339,7 +339,7 @@ struct ScreenHeader {
uint16 height;
uint16 noLayers; // number of layer areas
- static const int size() {
+ static int size() {
return 6;
}
@@ -374,7 +374,7 @@ struct LayerHeader {
uint32 offset; // where to find mask data (from start of
// standard file header)
- static const int size() {
+ static int size() {
return 16;
}
@@ -436,7 +436,7 @@ public:
_addr = NULL;
}
- static const int size() {
+ static int size() {
return 44;
}
@@ -479,7 +479,7 @@ struct TextHeader {
uint32 noOfLines; // how many lines of text are there in this
// module
- static const int size() {
+ static int size() {
return 4;
}