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author | Oystein Eftevaag | 2006-08-26 18:37:49 +0000 |
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committer | Oystein Eftevaag | 2006-08-26 18:37:49 +0000 |
commit | a698cdfcfc9edab963d66415e8ee8f4b28081914 (patch) | |
tree | 3f6a931817dd790f4ffd2fb53b66ede86b81cfa3 /engines/sword2/header.h | |
parent | c28011aed5e6922d3693b070f3a7911916e65ee6 (diff) | |
download | scummvm-rg350-a698cdfcfc9edab963d66415e8ee8f4b28081914.tar.gz scummvm-rg350-a698cdfcfc9edab963d66415e8ee8f4b28081914.tar.bz2 scummvm-rg350-a698cdfcfc9edab963d66415e8ee8f4b28081914.zip |
Catalog the PAK files by base name instead of full path name so we can properly unload them. The method may be slightly hackish, but I don't see how else to do it since we apparently support recursive PAK files so the File object can't be instantiated directly using the FilesystemNode. It's this, or add a function to File that gives us just the base name of the file.
svn-id: r23762
Diffstat (limited to 'engines/sword2/header.h')
0 files changed, 0 insertions, 0 deletions