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authorTorbjörn Andersson2010-11-01 11:25:11 +0000
committerTorbjörn Andersson2010-11-01 11:25:11 +0000
commit68469f45ceeb8592020e262d616c98327416120e (patch)
tree8889b0ebccf8a1732236bda3112f260f6aca7ff4 /engines/sword2/logic.h
parente48cdb378c89e17c5f213eb921c0841aca062bd6 (diff)
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SWORD2: Cleanup pause handling
Removed a bunch of pause-related code which I either can't remember why it's there, or which doesn't seem to serve any useful purpose. Most things I've tried seem to work as well or better than before. svn-id: r53997
Diffstat (limited to 'engines/sword2/logic.h')
-rw-r--r--engines/sword2/logic.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sword2/logic.h b/engines/sword2/logic.h
index 8c49225df2..793f87d037 100644
--- a/engines/sword2/logic.h
+++ b/engines/sword2/logic.h
@@ -317,8 +317,6 @@ public:
void logicOne(uint32 new_script);
void resetKillList();
- void pauseMovie(bool pause);
-
// Read location number from script vars
uint32 getLocationNum();
};