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author | Denis Kasak | 2009-07-29 20:41:53 +0000 |
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committer | Denis Kasak | 2009-07-29 20:41:53 +0000 |
commit | ad752b268b73c26b3a8a8b1f8f8ed9229a4abccc (patch) | |
tree | 06e1de988dd6002294b26c058c612bfa832677ed /engines/sword2/protocol.cpp | |
parent | a2cc4a64793371cb6bdb027f9aa21ed06f847613 (diff) | |
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* Removed some code I forgot to remove in Game::startPlay() (a call to AnimationManager::play())
* Fixed logic checking for object visibility in various GPL commands (I originally misinterpreted the original engine code).
svn-id: r42908
Diffstat (limited to 'engines/sword2/protocol.cpp')
0 files changed, 0 insertions, 0 deletions