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authorDenis Kasak2009-07-29 20:41:53 +0000
committerDenis Kasak2009-07-29 20:41:53 +0000
commitad752b268b73c26b3a8a8b1f8f8ed9229a4abccc (patch)
tree06e1de988dd6002294b26c058c612bfa832677ed /engines/sword2/protocol.cpp
parenta2cc4a64793371cb6bdb027f9aa21ed06f847613 (diff)
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* Removed some code I forgot to remove in Game::startPlay() (a call to AnimationManager::play())
* Fixed logic checking for object visibility in various GPL commands (I originally misinterpreted the original engine code). svn-id: r42908
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