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author | Johannes Schickel | 2011-04-17 16:26:30 +0200 |
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committer | Johannes Schickel | 2011-04-17 16:26:30 +0200 |
commit | aca673372189a6a44de75a6808396d3e3fd4072d (patch) | |
tree | 742d23fd9f879c15f9f5a688b5688e5349f2a2b7 /engines/sword2/render.cpp | |
parent | a2a22980d8e23bec6e1224d3615872a52ba1a469 (diff) | |
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GROOVIE: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
Groovie seems to use Graphics::Surface also to store YUV data, I used a fake
PixelFormat setup there and added a TODO about it.
Diffstat (limited to 'engines/sword2/render.cpp')
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