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authorTorbjörn Andersson2006-03-01 08:06:54 +0000
committerTorbjörn Andersson2006-03-01 08:06:54 +0000
commit272a19cf5bdb722507b72a1ce380f64dbc974963 (patch)
treec1915d7bdfd275550cbeddd0b932b6ff82880f28 /engines/sword2/saveload.h
parent3a38721d028a2a2e738fb806fc22fc36863a0a3d (diff)
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Use signed integers for jump offsets, so that the jump opcodes can jump both
forward and backward. This seems to fix the looping of the Black forest music (and probably others as well), and might fix the invalid pointer crashes and wrong music that would sometimes play after a song had finished. Changed the names of the jump opcode functions, and added "update_" prefixes to the previously cleaned-up opcode functions. svn-id: r20986
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