aboutsummaryrefslogtreecommitdiff
path: root/engines/sword2/screen.cpp
diff options
context:
space:
mode:
authorTorbjörn Andersson2007-06-21 17:24:27 +0000
committerTorbjörn Andersson2007-06-21 17:24:27 +0000
commit8e2fd2ee7385c1a089e96d1cef3150637e107e41 (patch)
treee91aca3cb737e775e8cf51924d9f127cbcc3de35 /engines/sword2/screen.cpp
parentc42dada4653f860f45e1b46e4f647041e9116af4 (diff)
downloadscummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.tar.gz
scummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.tar.bz2
scummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.zip
Fixed freeing of invalid pointer, which would cause Operation Stealth to crash.
I don't know if the loadSet() / loadSetAbs() functions are every used in Future Wars. If so, we should commit this to the branch as well. svn-id: r27590
Diffstat (limited to 'engines/sword2/screen.cpp')
0 files changed, 0 insertions, 0 deletions