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author | Torbjörn Andersson | 2007-06-21 17:24:27 +0000 |
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committer | Torbjörn Andersson | 2007-06-21 17:24:27 +0000 |
commit | 8e2fd2ee7385c1a089e96d1cef3150637e107e41 (patch) | |
tree | e91aca3cb737e775e8cf51924d9f127cbcc3de35 /engines/sword2/screen.cpp | |
parent | c42dada4653f860f45e1b46e4f647041e9116af4 (diff) | |
download | scummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.tar.gz scummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.tar.bz2 scummvm-rg350-8e2fd2ee7385c1a089e96d1cef3150637e107e41.zip |
Fixed freeing of invalid pointer, which would cause Operation Stealth to crash.
I don't know if the loadSet() / loadSetAbs() functions are every used in Future
Wars. If so, we should commit this to the branch as well.
svn-id: r27590
Diffstat (limited to 'engines/sword2/screen.cpp')
0 files changed, 0 insertions, 0 deletions