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author | Torbjörn Andersson | 2006-07-08 11:42:07 +0000 |
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committer | Torbjörn Andersson | 2006-07-08 11:42:07 +0000 |
commit | 5658e71f4d7c2245098316434db2f239871e9f05 (patch) | |
tree | 485e494fe9ca53f0346d8468c27a7dd9d06bed5e /engines/sword2/screen.h | |
parent | 6ed462e06febcd060348d66a8779362a5b2bc89b (diff) | |
download | scummvm-rg350-5658e71f4d7c2245098316434db2f239871e9f05.tar.gz scummvm-rg350-5658e71f4d7c2245098316434db2f239871e9f05.tar.bz2 scummvm-rg350-5658e71f4d7c2245098316434db2f239871e9f05.zip |
Added support for DXA cutscenes, while still retaining support for the old MPEG
cutscenes and the "dummy" (subtitles and voice-over) mode. Several tweaks and
cleanups were made in this process, and there may very well be regressions, but
it should be stable enough to commit.
svn-id: r23420
Diffstat (limited to 'engines/sword2/screen.h')
-rw-r--r-- | engines/sword2/screen.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/sword2/screen.h b/engines/sword2/screen.h index 1a393e53a4..d5a01485fa 100644 --- a/engines/sword2/screen.h +++ b/engines/sword2/screen.h @@ -428,10 +428,6 @@ public: void plotPoint(int x, int y, uint8 colour); void drawLine(int x0, int y0, int x1, int y1, uint8 colour); -#ifdef BACKEND_8BIT - void plotYUV(byte *lut, int width, int height, byte *const *dat); -#endif - void rollCredits(); void splashScreen(); }; |