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authorMax Horn2007-02-20 18:50:17 +0000
committerMax Horn2007-02-20 18:50:17 +0000
commit227a080e5b25762dc7a5a942dcfbfdbfcd76c372 (patch)
treec524092b2e9bb023bbaced29e8a245cf2cf6dff5 /engines/sword2/sound.cpp
parent547858993725af19d2167857c4e7a4a8ba8da185 (diff)
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Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
svn-id: r25752
Diffstat (limited to 'engines/sword2/sound.cpp')
-rw-r--r--engines/sword2/sound.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp
index b1de94f3ad..1a7cc1cee6 100644
--- a/engines/sword2/sound.cpp
+++ b/engines/sword2/sound.cpp
@@ -83,11 +83,11 @@ Sound::Sound(Sword2Engine *vm) {
_mixBuffer = NULL;
_mixBufferLen = 0;
- _vm->_mixer->setupPremix(this, Audio::Mixer::kMusicSoundType);
+ _vm->_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true);
}
Sound::~Sound() {
- _vm->_mixer->setupPremix(0);
+ _vm->_mixer->stopHandle(_mixerSoundHandle);
clearFxQueue(true);
stopMusic(true);