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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/sword2/sprite.cpp
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/sword2/sprite.cpp')
-rw-r--r--engines/sword2/sprite.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index 5a45c19ab6..7d45f8df4e 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -528,8 +528,11 @@ int32 Screen::drawSprite(SpriteInfo *s) {
decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if (!decompData)
+ if (!decompData) {
+ free(tempBuf);
+
return RDERR_DECOMPRESSION;
+ }
s->w = (decompData / (s->h / 2)) * 2;
byte *tempBuf2 = (byte *)malloc(s->w * s->h * 10);
@@ -571,8 +574,11 @@ int32 Screen::drawSprite(SpriteInfo *s) {
uint32 decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if (!decompData)
+ if (!decompData) {
+ free(tempBuf);
+
return RDERR_DECOMPRESSION;
+ }
s->w = (decompData / (s->h / 2));
sprite = (byte *)malloc(s->w * s->h);