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author | Jordi Vilalta Prat | 2008-01-28 00:14:17 +0000 |
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committer | Jordi Vilalta Prat | 2008-01-28 00:14:17 +0000 |
commit | d6c34bdc4b12ea7bef445ef4d84bf8a5370c02dd (patch) | |
tree | e6e98f266610f6428c248aed6abc75e637e45231 /engines/sword2/sprite.cpp | |
parent | 66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (diff) | |
download | scummvm-rg350-d6c34bdc4b12ea7bef445ef4d84bf8a5370c02dd.tar.gz scummvm-rg350-d6c34bdc4b12ea7bef445ef4d84bf8a5370c02dd.tar.bz2 scummvm-rg350-d6c34bdc4b12ea7bef445ef4d84bf8a5370c02dd.zip |
Fixed the spaces before tabs.
svn-id: r30667
Diffstat (limited to 'engines/sword2/sprite.cpp')
-rw-r--r-- | engines/sword2/sprite.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp index e6f17a1af1..bd452049aa 100644 --- a/engines/sword2/sprite.cpp +++ b/engines/sword2/sprite.cpp @@ -63,7 +63,7 @@ int32 Screen::decompressRLE256(byte *dst, byte *src, int32 decompSize) { // source points to the start of the sprite data for input // decompSize gives size of decompressed data in bytes // dest points to start of destination buffer for decompressed - // data + // data byte headerByte; // block header byte byte *endDest = dst + decompSize; // pointer to byte after end of decomp buffer |