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authorJordi Vilalta Prat2008-01-28 00:14:17 +0000
committerJordi Vilalta Prat2008-01-28 00:14:17 +0000
commitd6c34bdc4b12ea7bef445ef4d84bf8a5370c02dd (patch)
treee6e98f266610f6428c248aed6abc75e637e45231 /engines/sword2/sprite.cpp
parent66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (diff)
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Fixed the spaces before tabs.
svn-id: r30667
Diffstat (limited to 'engines/sword2/sprite.cpp')
-rw-r--r--engines/sword2/sprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index e6f17a1af1..bd452049aa 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -63,7 +63,7 @@ int32 Screen::decompressRLE256(byte *dst, byte *src, int32 decompSize) {
// source points to the start of the sprite data for input
// decompSize gives size of decompressed data in bytes
// dest points to start of destination buffer for decompressed
- // data
+ // data
byte headerByte; // block header byte
byte *endDest = dst + decompSize; // pointer to byte after end of decomp buffer