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author | Christopher Page | 2008-06-26 04:54:29 +0000 |
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committer | Christopher Page | 2008-06-26 04:54:29 +0000 |
commit | d2c0b9d0034a5f5cf49c2fae769b146c6ffc980e (patch) | |
tree | 97975aea74c98a5de890a546c0c09bd812c2fb12 /engines/sword2/sword2.cpp | |
parent | e53556af85bf3727d42898625a6eee508ca82862 (diff) | |
download | scummvm-rg350-d2c0b9d0034a5f5cf49c2fae769b146c6ffc980e.tar.gz scummvm-rg350-d2c0b9d0034a5f5cf49c2fae769b146c6ffc980e.tar.bz2 scummvm-rg350-d2c0b9d0034a5f5cf49c2fae769b146c6ffc980e.zip |
Sword2 now uses the new _quit flag
svn-id: r32794
Diffstat (limited to 'engines/sword2/sword2.cpp')
-rw-r--r-- | engines/sword2/sword2.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index 7331d1f761..dc52bc5630 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -229,7 +229,6 @@ Sword2Engine::Sword2Engine(OSystem *syst) : Engine(syst) { _gameCycle = 0; _gameSpeed = 1; - _quit = false; syst->getEventManager()->registerRandomSource(_rnd, "sword2"); } @@ -460,7 +459,7 @@ int Sword2Engine::go() { #endif } - return 0; + return _rtl; } void Sword2Engine::closeGame() { |