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author | Max Horn | 2011-06-02 14:11:38 +0200 |
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committer | Max Horn | 2011-06-02 18:31:59 +0200 |
commit | 477d6233c3672d9a60cceea3570bc775df3d9253 (patch) | |
tree | 741ffe9dcb35fd2c9de405b7da74e572451c8304 /engines/sword2/sword2.h | |
parent | 86240bb0dc0103e5099d23770cc04cfd907d2c61 (diff) | |
download | scummvm-rg350-477d6233c3672d9a60cceea3570bc775df3d9253.tar.gz scummvm-rg350-477d6233c3672d9a60cceea3570bc775df3d9253.tar.bz2 scummvm-rg350-477d6233c3672d9a60cceea3570bc775df3d9253.zip |
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Diffstat (limited to 'engines/sword2/sword2.h')
-rw-r--r-- | engines/sword2/sword2.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h index ee9ea9f27b..ef5c2b215e 100644 --- a/engines/sword2/sword2.h +++ b/engines/sword2/sword2.h @@ -164,7 +164,7 @@ public: void setSubtitles(bool b) { _useSubtitles = b; } // GMM Loading/Saving - Common::Error saveGameState(int slot, const char *desc); + Common::Error saveGameState(int slot, const Common::String &desc); bool canSaveGameStateCurrently(); Common::Error loadGameState(int slot); bool canLoadGameStateCurrently(); |