aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/detection.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2010-07-31 06:23:38 +0000
committerEugene Sandulenko2010-10-12 21:55:38 +0000
commite78b19a650e27fe9a24d0e4c9c938294c7b08650 (patch)
treed61751dd6dbefe6834742ff9cc5d10f61be4dc02 /engines/sword25/detection.cpp
parent1842de4b0035854f271a40dcaa514cdba66bcf57 (diff)
downloadscummvm-rg350-e78b19a650e27fe9a24d0e4c9c938294c7b08650.tar.gz
scummvm-rg350-e78b19a650e27fe9a24d0e4c9c938294c7b08650.tar.bz2
scummvm-rg350-e78b19a650e27fe9a24d0e4c9c938294c7b08650.zip
SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184
Diffstat (limited to 'engines/sword25/detection.cpp')
-rw-r--r--engines/sword25/detection.cpp123
1 files changed, 123 insertions, 0 deletions
diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp
new file mode 100644
index 0000000000..f579fdad17
--- /dev/null
+++ b/engines/sword25/detection.cpp
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+
+#include "sword25/sword25.h"
+
+namespace Sword25 {
+
+struct Sword25GameDescription {
+ ADGameDescription desc;
+
+ uint32 features;
+};
+
+uint32 Sword25Engine::getFeatures() const { return _gameDescription->features; }
+Common::Language Sword25Engine::getLanguage() const { return _gameDescription->desc.language; }
+Common::Platform Sword25Engine::getPlatform() const { return _gameDescription->desc.platform; }
+
+}
+
+static const PlainGameDescriptor Sword25Game[] = {
+ {"sword25", "Broken Sword 2.5"},
+ {0, 0}
+};
+
+namespace Sword25 {
+
+// TODO: Need to decide whether we're going to implement code to detect all the various languages allowed,
+// both by the core data package, as well as the extra languages added by the patch file; also, I don't
+// think that all the languages supported by the game currently have constants in ScummVM
+static const Sword25GameDescription gameDescriptions[] = {
+ {
+ {
+ "sword25",
+ "",
+ {
+ { "data.b25c", kFileTypeHash, "f8b6e03ada2d2f6cf27fbc11ad1572e9", 654310588},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS
+ },
+ 0
+ },
+ { { NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown, ADGF_NO_FLAGS }, 0 }
+};
+
+} // end of namespace Sword25
+
+static const ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Sword25::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Sword25::Sword25GameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ Sword25Game,
+ // Structure for autoupgrading obsolete targets
+ 0,
+ // Name of single gameid (optional)
+ NULL,
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Flags
+ 0
+};
+
+class Sword25MetaEngine : public AdvancedMetaEngine {
+public:
+ Sword25MetaEngine() : AdvancedMetaEngine(detectionParams) {}
+
+ virtual const char *getName() const {
+ return "The Broken Sword 2.5 Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Broken Sword 2.5 (C) Malte Thiesen, Daniel Queteschiner and Michael Elsdorfer";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+};
+
+bool Sword25MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Sword25::Sword25GameDescription *gd = (const Sword25::Sword25GameDescription *)desc;
+ if (gd) {
+ *engine = new Sword25::Sword25Engine(syst, gd);
+ }
+ return gd != 0;
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(SWORD25)
+ REGISTER_PLUGIN_DYNAMIC(SWORD25, PLUGIN_TYPE_ENGINE, Sword25MetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(SWORD25, PLUGIN_TYPE_ENGINE, Sword25MetaEngine);
+#endif
+