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author | eriktorbjorn | 2011-07-20 13:15:30 +0200 |
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committer | eriktorbjorn | 2011-07-20 13:15:30 +0200 |
commit | e25e85fbb047fef895ede97c3c2c73451631052c (patch) | |
tree | 444455de955544b98968c759b8ae823104a4c41e /engines/sword25/gfx/animationresource.cpp | |
parent | cede1a3f5c4e25bd081b1970f43049ef77ae53f2 (diff) | |
download | scummvm-rg350-e25e85fbb047fef895ede97c3c2c73451631052c.tar.gz scummvm-rg350-e25e85fbb047fef895ede97c3c2c73451631052c.tar.bz2 scummvm-rg350-e25e85fbb047fef895ede97c3c2c73451631052c.zip |
DREAMWEB: Blacklist and reimplement cancelch0() and cancelch1()
Now any sound playing on the channels is stopped immediately. This
fixes missing voice-overs in the intro, makes it possible to skip
lines of conversation, and fixes a problem where the sound effect
from the Altar Room would keep playing after leaving the room.
Possibly other glitches as well.
Diffstat (limited to 'engines/sword25/gfx/animationresource.cpp')
0 files changed, 0 insertions, 0 deletions