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author | Eugene Sandulenko | 2010-09-02 12:14:04 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:30:00 +0000 |
commit | 086f5961b6575c50bb386750b6e9a3ed1efdd8cd (patch) | |
tree | 75c532790d67ccd3b8fdc5c371a3ce3bf0705dca /engines/sword25/gfx/animationtemplate.cpp | |
parent | 0cdb2ded85d17150cb108a5d63dd8957c29af2a5 (diff) | |
download | scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.tar.gz scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.tar.bz2 scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.zip |
SWORD25: unsigned int -> uint
svn-id: r53309
Diffstat (limited to 'engines/sword25/gfx/animationtemplate.cpp')
-rw-r--r-- | engines/sword25/gfx/animationtemplate.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sword25/gfx/animationtemplate.cpp b/engines/sword25/gfx/animationtemplate.cpp index 426cbabfea..0c6f28c07e 100644 --- a/engines/sword25/gfx/animationtemplate.cpp +++ b/engines/sword25/gfx/animationtemplate.cpp @@ -53,7 +53,7 @@ namespace Sword25 { // Konstruktion / Destruktion // ----------------------------------------------------------------------------- -unsigned int AnimationTemplate::Create(const Common::String &SourceAnimation) { +uint AnimationTemplate::Create(const Common::String &SourceAnimation) { AnimationTemplate *AnimationTemplatePtr = new AnimationTemplate(SourceAnimation); if (AnimationTemplatePtr->IsValid()) { @@ -66,7 +66,7 @@ unsigned int AnimationTemplate::Create(const Common::String &SourceAnimation) { // ----------------------------------------------------------------------------- -unsigned int AnimationTemplate::Create(const AnimationTemplate &Other) { +uint AnimationTemplate::Create(const AnimationTemplate &Other) { AnimationTemplate *AnimationTemplatePtr = new AnimationTemplate(Other); if (AnimationTemplatePtr->IsValid()) { @@ -79,7 +79,7 @@ unsigned int AnimationTemplate::Create(const AnimationTemplate &Other) { // ----------------------------------------------------------------------------- -unsigned int AnimationTemplate::Create(InputPersistenceBlock &Reader, unsigned int Handle) { +uint AnimationTemplate::Create(InputPersistenceBlock &Reader, uint Handle) { AnimationTemplate *AnimationTemplatePtr = new AnimationTemplate(Reader, Handle); if (AnimationTemplatePtr->IsValid()) { @@ -133,7 +133,7 @@ AnimationTemplate::AnimationTemplate(const AnimationTemplate &Other) { // ----------------------------------------------------------------------------- -AnimationTemplate::AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle) { +AnimationTemplate::AnimationTemplate(InputPersistenceBlock &Reader, uint Handle) { // Objekt registrieren. AnimationTemplateRegistry::GetInstance().RegisterObject(this, Handle); @@ -183,7 +183,7 @@ void AnimationTemplate::SetFrame(int DestIndex, int SrcIndex) { // ----------------------------------------------------------------------------- -bool AnimationTemplate::ValidateSourceIndex(unsigned int Index) const { +bool AnimationTemplate::ValidateSourceIndex(uint Index) const { if (Index > m_SourceAnimationPtr->GetFrameCount()) { BS_LOG_WARNINGLN("Tried to insert a frame (\"%d\") that does not exist in the source animation (\"%s\"). Ignoring call.", Index, m_SourceAnimationPtr->GetFileName().c_str()); @@ -194,7 +194,7 @@ bool AnimationTemplate::ValidateSourceIndex(unsigned int Index) const { // ----------------------------------------------------------------------------- -bool AnimationTemplate::ValidateDestIndex(unsigned int Index) const { +bool AnimationTemplate::ValidateDestIndex(uint Index) const { if (Index > m_Frames.size()) { BS_LOG_WARNINGLN("Tried to change a nonexistent frame (\"%d\") in a template animation. Ignoring call.", Index); @@ -249,11 +249,11 @@ bool AnimationTemplate::Unpersist(InputPersistenceBlock &Reader) { Result &= AnimationDescription::Unpersist(Reader); // Frameanzahl lesen. - unsigned int FrameCount; + uint FrameCount; Reader.Read(FrameCount); // Frames einzeln wieder herstellen. - for (unsigned int i = 0; i < FrameCount; ++i) { + for (uint i = 0; i < FrameCount; ++i) { Frame frame; Reader.Read(frame.HotspotX); Reader.Read(frame.HotspotY); |