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author | Julien Templier | 2010-10-19 20:53:43 +0000 |
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committer | Julien Templier | 2010-10-19 20:53:43 +0000 |
commit | 3feab382bc5c97656580254c235a5573e24e0d6f (patch) | |
tree | 0fa6d1b0b6f1e389a089dcfc512c090f2961b24c /engines/sword25/gfx/dynamicbitmap.h | |
parent | f3becaddf1d865e44f13aadbb8c71952a73f2268 (diff) | |
download | scummvm-rg350-3feab382bc5c97656580254c235a5573e24e0d6f.tar.gz scummvm-rg350-3feab382bc5c97656580254c235a5573e24e0d6f.tar.bz2 scummvm-rg350-3feab382bc5c97656580254c235a5573e24e0d6f.zip |
LASTEXPRESS: Fix corpse disappearing when hiding the body in the bed
The setItemLocation action had a typo that prevented it from setting the item location.
The "corpse moved" event was not set and it broke the scene progression.
Also clean up the pickCorpse code and add better comments.
svn-id: r53624
Diffstat (limited to 'engines/sword25/gfx/dynamicbitmap.h')
0 files changed, 0 insertions, 0 deletions