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author | Eugene Sandulenko | 2010-07-29 19:53:02 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 21:38:20 +0000 |
commit | a683a420a9e43705c972b5e74d55e319729e1a81 (patch) | |
tree | bde6e4abd417bdfaec120aa951da9a19be36b654 /engines/sword25/gfx/framecounter.cpp | |
parent | 7723d91c957d07205c51be32498d45cd0a78568f (diff) | |
download | scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.tar.gz scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.tar.bz2 scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.zip |
SWORD25: Importing original sources
svn-id: r53171
Diffstat (limited to 'engines/sword25/gfx/framecounter.cpp')
-rwxr-xr-x | engines/sword25/gfx/framecounter.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/sword25/gfx/framecounter.cpp b/engines/sword25/gfx/framecounter.cpp new file mode 100755 index 0000000000..54c844967d --- /dev/null +++ b/engines/sword25/gfx/framecounter.cpp @@ -0,0 +1,53 @@ +// ----------------------------------------------------------------------------- +// This file is part of Broken Sword 2.5 +// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer +// +// Broken Sword 2.5 is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation; either version 2 of the License, or +// (at your option) any later version. +// +// Broken Sword 2.5 is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Broken Sword 2.5; if not, write to the Free Software +// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +// ----------------------------------------------------------------------------- + +#include "framecounter.h" +#include "kernel/timer.h" + +BS_Framecounter::BS_Framecounter(int UpdateFrequency) : + m_FPS(0), + m_FPSCount(0), + m_LastUpdateTime(-1) +{ + SetUpdateFrequency(UpdateFrequency); +} + +void BS_Framecounter::Update() +{ + // Aktuellen Systemtimerstand auslesen + uint64_t Timer = BS_Timer::GetMicroTicks(); + + // Falls m_LastUpdateTime == -1 ist, wird der Frame-Counter zum ersten Mal aufgerufen und der aktuelle Systemtimer als erster + // Messzeitpunkt genommen. + if (m_LastUpdateTime == -1) + m_LastUpdateTime = Timer; + else + { + // Die Anzahl der Frames im aktuellen Messzeitraum wird erhöht. + m_FPSCount++; + + // Falls der Messzeitraum verstrichen ist, wird die durchschnittliche Framerate berechnet und ein neuer Messzeitraum begonnen. + if (Timer - m_LastUpdateTime >= m_UpdateDelay) + { + m_FPS = static_cast<int>((1000000 * (uint64_t)m_FPSCount) / (Timer - m_LastUpdateTime)); + m_LastUpdateTime = Timer; + m_FPSCount = 0; + } + } +} |