diff options
author | Eugene Sandulenko | 2010-10-03 13:25:36 +0000 |
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committer | Eugene Sandulenko | 2010-10-13 00:09:32 +0000 |
commit | 063cb5d84ca5846ac0eff9388759a9b6662e764f (patch) | |
tree | 74193513e5a4a2d8d5f415597b0267339be89de3 /engines/sword25/gfx/graphicengine_script.cpp | |
parent | 54ccc8f4c906cd4f84c955581c0368886a7a9c78 (diff) | |
download | scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.tar.gz scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.tar.bz2 scummvm-rg350-063cb5d84ca5846ac0eff9388759a9b6662e764f.zip |
SWORD25: Enforced code naming conventions in math/*
svn-id: r53392
Diffstat (limited to 'engines/sword25/gfx/graphicengine_script.cpp')
-rw-r--r-- | engines/sword25/gfx/graphicengine_script.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sword25/gfx/graphicengine_script.cpp b/engines/sword25/gfx/graphicengine_script.cpp index ba0c0cf506..51a6a75111 100644 --- a/engines/sword25/gfx/graphicengine_script.cpp +++ b/engines/sword25/gfx/graphicengine_script.cpp @@ -144,7 +144,7 @@ static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) { // Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.AnimationTemplate uint AnimationTemplateHandle; if ((AnimationTemplateHandle = *reinterpret_cast<uint *>(my_checkudata(L, idx, ANIMATION_TEMPLATE_CLASS_NAME))) != 0) { - AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::GetInstance().resolveHandle(AnimationTemplateHandle); + AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::getInstance().resolveHandle(AnimationTemplateHandle); if (!AnimationTemplatePtr) luaL_error(L, "The animation template with the handle %d does no longer exist.", AnimationTemplateHandle); return AnimationTemplatePtr; @@ -159,7 +159,7 @@ static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) { static int NewAnimationTemplate(lua_State *L) { uint AnimationTemplateHandle = AnimationTemplate::Create(luaL_checkstring(L, 1)); - AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::GetInstance().resolveHandle(AnimationTemplateHandle); + AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::getInstance().resolveHandle(AnimationTemplateHandle); if (AnimationTemplatePtr && AnimationTemplatePtr->isValid()) { NewUintUserData(L, AnimationTemplateHandle); //luaL_getmetatable(L, ANIMATION_TEMPLATE_CLASS_NAME); @@ -348,8 +348,8 @@ static int DrawDebugLine(lua_State *L) { Vertex Start; Vertex End; - Vertex::LuaVertexToVertex(L, 1, Start); - Vertex::LuaVertexToVertex(L, 2, End); + Vertex::luaVertexToVertex(L, 1, Start); + Vertex::luaVertexToVertex(L, 2, End); pGE->DrawDebugLine(Start, End, GraphicEngine::LuaColorToARGBColor(L, 3)); return 0; @@ -539,8 +539,8 @@ static int RO_SetPos(lua_State *L) { RenderObjectPtr<RenderObject> ROPtr = CheckRenderObject(L); BS_ASSERT(ROPtr.isValid()); Vertex Pos; - Vertex::LuaVertexToVertex(L, 2, Pos); - ROPtr->setPos(Pos.X, Pos.Y); + Vertex::luaVertexToVertex(L, 2, Pos); + ROPtr->setPos(Pos.x, Pos.y); return 0; } @@ -968,8 +968,8 @@ static int B_GetPixel(lua_State *L) { RenderObjectPtr<Bitmap> BitmapPtr = CheckBitmap(L); BS_ASSERT(BitmapPtr.isValid()); Vertex Pos; - Vertex::LuaVertexToVertex(L, 2, Pos); - GraphicEngine::ARGBColorToLuaColor(L, BitmapPtr->getPixel(Pos.X, Pos.Y)); + Vertex::luaVertexToVertex(L, 2, Pos); + GraphicEngine::ARGBColorToLuaColor(L, BitmapPtr->getPixel(Pos.x, Pos.y)); return 1; } |