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authorEugene Sandulenko2010-09-02 12:14:04 +0000
committerEugene Sandulenko2010-10-12 23:30:00 +0000
commit086f5961b6575c50bb386750b6e9a3ed1efdd8cd (patch)
tree75c532790d67ccd3b8fdc5c371a3ce3bf0705dca /engines/sword25/gfx/graphicengine_script.cpp
parent0cdb2ded85d17150cb108a5d63dd8957c29af2a5 (diff)
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SWORD25: unsigned int -> uint
svn-id: r53309
Diffstat (limited to 'engines/sword25/gfx/graphicengine_script.cpp')
-rw-r--r--engines/sword25/gfx/graphicengine_script.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/engines/sword25/gfx/graphicengine_script.cpp b/engines/sword25/gfx/graphicengine_script.cpp
index 5c88ce8924..810a8ed549 100644
--- a/engines/sword25/gfx/graphicengine_script.cpp
+++ b/engines/sword25/gfx/graphicengine_script.cpp
@@ -61,9 +61,9 @@ namespace Sword25 {
// Callback-Objekte
// -----------------------------------------------------------------------------
-static bool AnimationDeleteCallback(unsigned int Data);
-static bool AnimationActionCallback(unsigned int Data);
-static bool AnimationLoopPointCallback(unsigned int Data);
+static bool AnimationDeleteCallback(uint Data);
+static bool AnimationActionCallback(uint Data);
+static bool AnimationLoopPointCallback(uint Data);
namespace {
// -------------------------------------------------------------------------
@@ -133,7 +133,7 @@ static void *my_checkudata(lua_State *L, int ud, const char *tname) {
// -----------------------------------------------------------------------------
-static void NewUintUserData(lua_State *L, unsigned int Value) {
+static void NewUintUserData(lua_State *L, uint Value) {
void *UserData = lua_newuserdata(L, sizeof(Value));
memcpy(UserData, &Value, sizeof(Value));
}
@@ -142,8 +142,8 @@ static void NewUintUserData(lua_State *L, unsigned int Value) {
static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.AnimationTemplate
- unsigned int AnimationTemplateHandle;
- if ((AnimationTemplateHandle = *reinterpret_cast<unsigned int *>(my_checkudata(L, idx, ANIMATION_TEMPLATE_CLASS_NAME))) != 0) {
+ uint AnimationTemplateHandle;
+ if ((AnimationTemplateHandle = *reinterpret_cast<uint *>(my_checkudata(L, idx, ANIMATION_TEMPLATE_CLASS_NAME))) != 0) {
AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::GetInstance().ResolveHandle(AnimationTemplateHandle);
if (!AnimationTemplatePtr)
luaL_error(L, "The animation template with the handle %d does no longer exist.", AnimationTemplateHandle);
@@ -158,7 +158,7 @@ static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) {
// -----------------------------------------------------------------------------
static int NewAnimationTemplate(lua_State *L) {
- unsigned int AnimationTemplateHandle = AnimationTemplate::Create(luaL_checkstring(L, 1));
+ uint AnimationTemplateHandle = AnimationTemplate::Create(luaL_checkstring(L, 1));
AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::GetInstance().ResolveHandle(AnimationTemplateHandle);
if (AnimationTemplatePtr && AnimationTemplatePtr->IsValid()) {
NewUintUserData(L, AnimationTemplateHandle);
@@ -514,11 +514,11 @@ static const luaL_reg GFX_FUNCTIONS[] = {
static RenderObjectPtr<RenderObject> CheckRenderObject(lua_State *L, bool ErrorIfRemoved = true) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable einer Klasse haben, die von Gfx.RenderObject "erbt".
- unsigned int *UserDataPtr;
- if ((UserDataPtr = (unsigned int *) my_checkudata(L, 1, BITMAP_CLASS_NAME)) != 0 ||
- (UserDataPtr = (unsigned int *) my_checkudata(L, 1, ANIMATION_CLASS_NAME)) != 0 ||
- (UserDataPtr = (unsigned int *) my_checkudata(L, 1, PANEL_CLASS_NAME)) != 0 ||
- (UserDataPtr = (unsigned int *) my_checkudata(L, 1, TEXT_CLASS_NAME)) != 0) {
+ uint *UserDataPtr;
+ if ((UserDataPtr = (uint *) my_checkudata(L, 1, BITMAP_CLASS_NAME)) != 0 ||
+ (UserDataPtr = (uint *) my_checkudata(L, 1, ANIMATION_CLASS_NAME)) != 0 ||
+ (UserDataPtr = (uint *) my_checkudata(L, 1, PANEL_CLASS_NAME)) != 0 ||
+ (UserDataPtr = (uint *) my_checkudata(L, 1, TEXT_CLASS_NAME)) != 0) {
RenderObjectPtr<RenderObject> ROPtr(* UserDataPtr);
if (ROPtr.IsValid())
return ROPtr;
@@ -776,8 +776,8 @@ static const luaL_reg RENDEROBJECT_METHODS[] = {
static RenderObjectPtr<Panel> CheckPanel(lua_State *L) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.Panel
- unsigned int *UserDataPtr;
- if ((UserDataPtr = (unsigned int *) my_checkudata(L, 1, PANEL_CLASS_NAME)) != 0) {
+ uint *UserDataPtr;
+ if ((UserDataPtr = (uint *) my_checkudata(L, 1, PANEL_CLASS_NAME)) != 0) {
RenderObjectPtr<RenderObject> ROPtr(*UserDataPtr);
if (ROPtr.IsValid()) {
return ROPtr->ToPanel();
@@ -831,8 +831,8 @@ static const luaL_reg PANEL_METHODS[] = {
static RenderObjectPtr<Bitmap> CheckBitmap(lua_State *L) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.Bitmap
- unsigned int *UserDataPtr;
- if ((UserDataPtr = (unsigned int *) my_checkudata(L, 1, BITMAP_CLASS_NAME)) != 0) {
+ uint *UserDataPtr;
+ if ((UserDataPtr = (uint *) my_checkudata(L, 1, BITMAP_CLASS_NAME)) != 0) {
RenderObjectPtr<RenderObject> ROPtr(*UserDataPtr);
if (ROPtr.IsValid()) {
return ROPtr->ToBitmap();
@@ -850,7 +850,7 @@ static RenderObjectPtr<Bitmap> CheckBitmap(lua_State *L) {
static int B_SetAlpha(lua_State *L) {
RenderObjectPtr<Bitmap> BitmapPtr = CheckBitmap(L);
BS_ASSERT(BitmapPtr.IsValid());
- BitmapPtr->SetAlpha(static_cast<unsigned int>(luaL_checknumber(L, 2)));
+ BitmapPtr->SetAlpha(static_cast<uint>(luaL_checknumber(L, 2)));
return 0;
}
@@ -1036,8 +1036,8 @@ static const luaL_reg BITMAP_METHODS[] = {
static RenderObjectPtr<Animation> CheckAnimation(lua_State *L) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.Animation
- unsigned int *UserDataPtr;
- if ((UserDataPtr = (unsigned int *) my_checkudata(L, 1, ANIMATION_CLASS_NAME)) != 0) {
+ uint *UserDataPtr;
+ if ((UserDataPtr = (uint *) my_checkudata(L, 1, ANIMATION_CLASS_NAME)) != 0) {
RenderObjectPtr<RenderObject> ROPtr(*UserDataPtr);
if (ROPtr.IsValid())
return ROPtr->ToAnimation();
@@ -1083,7 +1083,7 @@ static int A_Stop(lua_State *L) {
static int A_SetFrame(lua_State *L) {
RenderObjectPtr<Animation> AnimationPtr = CheckAnimation(L);
BS_ASSERT(AnimationPtr.IsValid());
- AnimationPtr->SetFrame(static_cast<unsigned int>(luaL_checknumber(L, 2)));
+ AnimationPtr->SetFrame(static_cast<uint>(luaL_checknumber(L, 2)));
return 0;
}
@@ -1245,7 +1245,7 @@ static int A_IsPlaying(lua_State *L) {
// -----------------------------------------------------------------------------
-static bool AnimationLoopPointCallback(unsigned int Handle) {
+static bool AnimationLoopPointCallback(uint Handle) {
lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
LoopPointCallbackPtr->InvokeCallbackFunctions(L, Handle);
@@ -1280,7 +1280,7 @@ static int A_UnregisterLoopPointCallback(lua_State *L) {
// -----------------------------------------------------------------------------
-static bool AnimationActionCallback(unsigned int Handle) {
+static bool AnimationActionCallback(uint Handle) {
RenderObjectPtr<Animation> AnimationPtr(Handle);
if (AnimationPtr.IsValid()) {
ActionCallbackPtr->Action = AnimationPtr->GetCurrentAction();
@@ -1319,7 +1319,7 @@ static int A_UnregisterActionCallback(lua_State *L) {
// -----------------------------------------------------------------------------
-static bool AnimationDeleteCallback(unsigned int Handle) {
+static bool AnimationDeleteCallback(uint Handle) {
lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
LoopPointCallbackPtr->RemoveAllObjectCallbacks(L, Handle);
@@ -1370,8 +1370,8 @@ static const luaL_reg ANIMATION_METHODS[] = {
static RenderObjectPtr<Text> CheckText(lua_State *L) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.Text
- unsigned int *UserDataPtr;
- if ((UserDataPtr = (unsigned int *) my_checkudata(L, 1, TEXT_CLASS_NAME)) != 0) {
+ uint *UserDataPtr;
+ if ((UserDataPtr = (uint *) my_checkudata(L, 1, TEXT_CLASS_NAME)) != 0) {
RenderObjectPtr<RenderObject> ROPtr(*UserDataPtr);
if (ROPtr.IsValid())
return ROPtr->ToText();
@@ -1434,7 +1434,7 @@ static int T_SetAutoWrap(lua_State *L) {
static int T_SetAutoWrapThreshold(lua_State *L) {
RenderObjectPtr<Text> TextPtr = CheckText(L);
BS_ASSERT(TextPtr.IsValid());
- TextPtr->SetAutoWrapThreshold(static_cast<unsigned int>(luaL_checknumber(L, 2)));
+ TextPtr->SetAutoWrapThreshold(static_cast<uint>(luaL_checknumber(L, 2)));
return 0;
}