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author | Eugene Sandulenko | 2010-07-30 09:02:39 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 21:52:41 +0000 |
commit | e8bca8b8fe0f80e0d5053b190840b034f50ae163 (patch) | |
tree | dc92b4d58a2ec0f9378ffdc151a20bd740574f16 /engines/sword25/gfx/graphicengine_script.cpp | |
parent | 65da804f583460739aec3bfe35b70310af1ee5a9 (diff) | |
download | scummvm-rg350-e8bca8b8fe0f80e0d5053b190840b034f50ae163.tar.gz scummvm-rg350-e8bca8b8fe0f80e0d5053b190840b034f50ae163.tar.bz2 scummvm-rg350-e8bca8b8fe0f80e0d5053b190840b034f50ae163.zip |
SWORD25: Fixed rest of the include paths
svn-id: r53181
Diffstat (limited to 'engines/sword25/gfx/graphicengine_script.cpp')
-rwxr-xr-x | engines/sword25/gfx/graphicengine_script.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/sword25/gfx/graphicengine_script.cpp b/engines/sword25/gfx/graphicengine_script.cpp index 5419f09f2c..13189e1efb 100755 --- a/engines/sword25/gfx/graphicengine_script.cpp +++ b/engines/sword25/gfx/graphicengine_script.cpp @@ -24,22 +24,22 @@ #include <algorithm> #include <string> -#include "kernel/common.h" -#include "kernel/kernel.h" -#include "kernel/callbackregistry.h" -#include "script/script.h" -#include "script/luabindhelper.h" -#include "script/luacallback.h" -#include "math/vertex.h" - -#include "graphicengine.h" -#include "renderobject.h" -#include "bitmap.h" -#include "animation.h" -#include "panel.h" -#include "text.h" -#include "animationtemplate.h" -#include "animationtemplateregistry.h" +#include "sword25/kernel/common.h" +#include "sword25/kernel/kernel.h" +#include "sword25/kernel/callbackregistry.h" +#include "sword25/script/script.h" +#include "sword25/script/luabindhelper.h" +#include "sword25/script/luacallback.h" +#include "sword25/math/vertex.h" + +#include "sword25/gfx/graphicengine.h" +#include "sword25/gfx/renderobject.h" +#include "sword25/gfx/bitmap.h" +#include "sword25/gfx/animation.h" +#include "sword25/gfx/panel.h" +#include "sword25/gfx/text.h" +#include "sword25/gfx/animationtemplate.h" +#include "sword25/gfx/animationtemplateregistry.h" #define BS_LOG_PREFIX "GRAPHICENGINE" |