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authorEugene Sandulenko2010-09-13 21:14:25 +0000
committerEugene Sandulenko2010-10-12 23:46:42 +0000
commit72104f0f0f64786a7e1343cdc6211d752a5d01a2 (patch)
treeb881d2fa19efe9f02af6c5ac3d7daf018c2f9629 /engines/sword25/gfx/image
parent61c7cc13b021792d494fb5213cfff0c4d1ad1ad1 (diff)
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SWORD25: Remove unneeded file
svn-id: r53345
Diffstat (limited to 'engines/sword25/gfx/image')
-rw-r--r--engines/sword25/gfx/image/vectorimagerenderer.h83
1 files changed, 0 insertions, 83 deletions
diff --git a/engines/sword25/gfx/image/vectorimagerenderer.h b/engines/sword25/gfx/image/vectorimagerenderer.h
deleted file mode 100644
index b266c8a457..0000000000
--- a/engines/sword25/gfx/image/vectorimagerenderer.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#ifndef SWORD25_VECTORIMAGERENDERER_H
-#define SWORD25_VECTORIMAGERENDERER_H
-
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
-#include "sword25/kernel/common.h"
-
-namespace Sword25 {
-
-class VectorImage;
-
-
-/**
- @brief Rendert BS_VectorImage Objekte
-*/
-
-class VectorImageRenderer {
-public:
- VectorImageRenderer();
-
- bool Render(const VectorImage &VectorImage,
- float ScaleFactorX, float ScaleFactorY,
- uint &Width, uint &Height,
- byte *ImageData);
-
-private:
-#if 0
- typedef agg::pixfmt_rgba32_pre PixelFormatType;
- typedef agg::renderer_base<PixelFormatType> BaseRendererType;
- typedef agg::renderer_scanline_aa_solid<BaseRendererType> ScanlineRendererType;
-
- agg::rendering_buffer rbuf;
- PixelFormatType PixelFormat;
- BaseRendererType BaseRenderer;
- ScanlineRendererType ScanlineRenderer;
- agg::rasterizer_scanline_aa<agg::rasterizer_sl_clip_dbl> Rasterizer;
- agg::rasterizer_compound_aa<agg::rasterizer_sl_clip_dbl> CompoundRasterizer;
- agg::scanline_u8 Scanline;
- agg::scanline_bin ScanlineBin;
- agg::trans_affine Scale;
- agg::span_allocator<agg::rgba8> Alloc;
-#endif
-};
-
-} // End of namespace Sword25
-
-#endif