aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/gfx/image
diff options
context:
space:
mode:
authorEugene Sandulenko2010-09-14 20:08:01 +0000
committerEugene Sandulenko2010-10-12 23:53:07 +0000
commit97164f058c28d4258dfba7a0fccec8b6930e71e4 (patch)
treeab39bdd62d2d0c0d07b71baa121db3f6e810ae59 /engines/sword25/gfx/image
parent2b81beea69df4a7e5718bdd6a87b3d62d3b79500 (diff)
downloadscummvm-rg350-97164f058c28d4258dfba7a0fccec8b6930e71e4.tar.gz
scummvm-rg350-97164f058c28d4258dfba7a0fccec8b6930e71e4.tar.bz2
scummvm-rg350-97164f058c28d4258dfba7a0fccec8b6930e71e4.zip
SWORD25: Adjust the paths accordingly
svn-id: r53359
Diffstat (limited to 'engines/sword25/gfx/image')
-rw-r--r--engines/sword25/gfx/image/glimage.cpp3
-rw-r--r--engines/sword25/gfx/image/swimage.cpp3
-rw-r--r--engines/sword25/gfx/image/vectorimage.cpp2
3 files changed, 3 insertions, 5 deletions
diff --git a/engines/sword25/gfx/image/glimage.cpp b/engines/sword25/gfx/image/glimage.cpp
index 73c6978efd..104e147e43 100644
--- a/engines/sword25/gfx/image/glimage.cpp
+++ b/engines/sword25/gfx/image/glimage.cpp
@@ -38,8 +38,7 @@
#include "sword25/package/packagemanager.h"
#include "sword25/gfx/image/imageloader.h"
-#include "sword25/gfx/opengl/openglgfx.h"
-#include "sword25/gfx/opengl/glimage.h"
+#include "sword25/gfx/image/glimage.h"
#include "common/system.h"
diff --git a/engines/sword25/gfx/image/swimage.cpp b/engines/sword25/gfx/image/swimage.cpp
index a6a6468f65..b135be7209 100644
--- a/engines/sword25/gfx/image/swimage.cpp
+++ b/engines/sword25/gfx/image/swimage.cpp
@@ -38,8 +38,7 @@
#include "sword25/package/packagemanager.h"
#include "sword25/gfx/image/imageloader.h"
-
-#include "sword25/gfx/opengl/swimage.h"
+#include "sword25/gfx/image/swimage.h"
namespace Sword25 {
diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp
index b5497d4afe..03eea23582 100644
--- a/engines/sword25/gfx/image/vectorimage.cpp
+++ b/engines/sword25/gfx/image/vectorimage.cpp
@@ -43,7 +43,7 @@
#include "art.h"
-#include "sword25/gfx/opengl/glimage.h"
+#include "sword25/gfx/image/glimage.h"
namespace Sword25 {