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author | Eugene Sandulenko | 2010-09-14 20:04:35 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:52:37 +0000 |
commit | 2b81beea69df4a7e5718bdd6a87b3d62d3b79500 (patch) | |
tree | 4ec97666b0354732b2c4e5d2871cfdf0d4320d01 /engines/sword25/gfx/opengl/glimage.h | |
parent | 7dfea5ee4d2f0ef5dfd9dec324bd52cc06d058d3 (diff) | |
download | scummvm-rg350-2b81beea69df4a7e5718bdd6a87b3d62d3b79500.tar.gz scummvm-rg350-2b81beea69df4a7e5718bdd6a87b3d62d3b79500.tar.bz2 scummvm-rg350-2b81beea69df4a7e5718bdd6a87b3d62d3b79500.zip |
SWORD25: Remove opengl/ directory
svn-id: r53358
Diffstat (limited to 'engines/sword25/gfx/opengl/glimage.h')
-rw-r--r-- | engines/sword25/gfx/opengl/glimage.h | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/engines/sword25/gfx/opengl/glimage.h b/engines/sword25/gfx/opengl/glimage.h deleted file mode 100644 index 2b30cec718..0000000000 --- a/engines/sword25/gfx/opengl/glimage.h +++ /dev/null @@ -1,131 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* - * This code is based on Broken Sword 2.5 engine - * - * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer - * - * Licensed under GNU GPL v2 - * - */ - -#ifndef SWORD25_GL_IMAGE_H -#define SWORD25_GL_IMAGE_H - -// ----------------------------------------------------------------------------- -// INCLUDES -// ----------------------------------------------------------------------------- - -#include "sword25/kernel/common.h" -#include "sword25/gfx/image/image.h" -#include "sword25/gfx/graphicengine.h" - -namespace Sword25 { - -// ----------------------------------------------------------------------------- -// FORWARD DECLARATION -// ----------------------------------------------------------------------------- - -typedef void *GLS_Sprite; - -// ----------------------------------------------------------------------------- -// CLASS DEFINITION -// ----------------------------------------------------------------------------- - -class GLImage : public Image { -public: - GLImage(const Common::String &filename, bool &result); - - /** - @brief Erzeugt ein leeres BS_GLImage - - @param Width die Breite des zu erzeugenden Bildes. - @param Height die Höhe des zu erzeugenden Bildes - @param Result gibt dem Aufrufer bekannt, ob der Konstruktor erfolgreich ausgeführt wurde. Wenn es nach dem Aufruf false enthalten sollte, - dürfen keine Methoden am Objekt aufgerufen werden und das Objekt ist sofort zu zerstören. - */ - GLImage(uint width, uint height, bool &result); - GLImage(); - - virtual ~GLImage(); - - virtual int getWidth() const { - return _width; - } - virtual int getHeight() const { - return _height; - } - virtual GraphicEngine::COLOR_FORMATS getColorFormat() const { - return GraphicEngine::CF_ARGB32; - } - - virtual bool blit(int posX = 0, int posY = 0, - int flipping = Image::FLIP_NONE, - Common::Rect *pPartRect = NULL, - uint color = BS_ARGB(255, 255, 255, 255), - int width = -1, int height = -1); - virtual bool fill(const Common::Rect *pFillRect, uint color); - virtual bool setContent(const byte *pixeldata, uint size, uint offset = 0, uint stride = 0); - void replaceContent(byte *pixeldata, int width, int height); - virtual uint getPixel(int x, int y); - - virtual bool isBlitSource() const { - return true; - } - virtual bool isBlitTarget() const { - return false; - } - virtual bool isScalingAllowed() const { - return true; - } - virtual bool isFillingAllowed() const { - return false; - } - virtual bool isAlphaAllowed() const { - return true; - } - virtual bool isColorModulationAllowed() const { - return true; - } - virtual bool isSetContentAllowed() const { - return true; - } - - static Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize); -private: - byte *_data; - int _width; - int _height; - bool _doCleanup; - - Graphics::Surface *_backSurface; - - static int *scaleLine(int size, int srcSize); -}; - -} // End of namespace Sword25 - -#endif |