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authorEugene Sandulenko2010-08-18 10:52:24 +0000
committerEugene Sandulenko2010-10-12 22:53:49 +0000
commit485ff15d23b3ae9545f5c9df794f1326185eae7a (patch)
tree9994c94429c09f152bd7c017b6f74961a26b2e87 /engines/sword25/gfx/opengl/glvectorimageblit.cpp
parente71337861ffece83ca8fe254e411557249118d43 (diff)
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SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
svn-id: r53258
Diffstat (limited to 'engines/sword25/gfx/opengl/glvectorimageblit.cpp')
-rw-r--r--engines/sword25/gfx/opengl/glvectorimageblit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword25/gfx/opengl/glvectorimageblit.cpp b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
index a0945ba569..7dc6dd661d 100644
--- a/engines/sword25/gfx/opengl/glvectorimageblit.cpp
+++ b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
@@ -51,7 +51,7 @@ const float LINE_SCALE_FACTOR = 1.0f;
// -----------------------------------------------------------------------------
-bool BS_VectorImage::Blit(int PosX, int PosY,
+bool VectorImage::Blit(int PosX, int PosY,
int Flipping,
BS_Rect *pPartRect,
unsigned int Color,