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authorEugene Sandulenko2010-08-05 12:48:19 +0000
committerEugene Sandulenko2010-10-12 22:27:03 +0000
commitde0fe1db4939bbb787de60231dd30a7b5391f269 (patch)
tree96c1872068e9847500e4cf3b63242998bcb0c517 /engines/sword25/gfx/opengl/glvectorimageblit.cpp
parenteb30ebde2a4e3181bc2ef2daccedfe852aa891e1 (diff)
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SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
svn-id: r53214
Diffstat (limited to 'engines/sword25/gfx/opengl/glvectorimageblit.cpp')
-rw-r--r--engines/sword25/gfx/opengl/glvectorimageblit.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sword25/gfx/opengl/glvectorimageblit.cpp b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
index c0966fa39f..262153f59e 100644
--- a/engines/sword25/gfx/opengl/glvectorimageblit.cpp
+++ b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
@@ -41,6 +41,9 @@
#include "sword25/util/glsprites/glsprites.h"
#include <vector>
+
+namespace Sword25 {
+
using namespace std;
#define BS_LOG_PREFIX "GLVECTORIMAGEBLIT"
@@ -146,3 +149,5 @@ bool BS_VectorImage::Blit(int PosX, int PosY,
return Result == GLS_OK;
}
+
+} // End of namespace Sword25