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authorEugene Sandulenko2010-07-29 19:53:02 +0000
committerEugene Sandulenko2010-10-12 21:38:20 +0000
commita683a420a9e43705c972b5e74d55e319729e1a81 (patch)
treebde6e4abd417bdfaec120aa951da9a19be36b654 /engines/sword25/gfx/opengl/openglgfx.h
parent7723d91c957d07205c51be32498d45cd0a78568f (diff)
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SWORD25: Importing original sources
svn-id: r53171
Diffstat (limited to 'engines/sword25/gfx/opengl/openglgfx.h')
-rwxr-xr-xengines/sword25/gfx/opengl/openglgfx.h114
1 files changed, 114 insertions, 0 deletions
diff --git a/engines/sword25/gfx/opengl/openglgfx.h b/engines/sword25/gfx/opengl/openglgfx.h
new file mode 100755
index 0000000000..ec305bee8f
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+++ b/engines/sword25/gfx/opengl/openglgfx.h
@@ -0,0 +1,114 @@
+// -----------------------------------------------------------------------------
+// This file is part of Broken Sword 2.5
+// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer
+//
+// Broken Sword 2.5 is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// Broken Sword 2.5 is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Broken Sword 2.5; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+// -----------------------------------------------------------------------------
+
+#ifndef BS_OPENGLGFX_H
+#define BS_OPENGLGFX_H
+
+// -----------------------------------------------------------------------------
+// INCLUDES
+// -----------------------------------------------------------------------------
+
+#include "kernel/memlog_off.h"
+#include <memory>
+#include <vector>
+#include "kernel/memlog_on.h"
+
+#include "kernel/common.h"
+#include "../graphicengine.h"
+#include "../renderobjectptr.h"
+#include "util/glsprites/glsprites.h"
+
+// -----------------------------------------------------------------------------
+// FORWARD DECLARATIONS
+// -----------------------------------------------------------------------------
+
+class BS_Kernel;
+class BS_Service;
+class BS_Resource;
+class BS_Panel;
+class BS_Image;
+class BS_RenderObjectManager;
+
+
+// -----------------------------------------------------------------------------
+// CLASS DECLARATION
+// -----------------------------------------------------------------------------
+
+class BS_OpenGLGfx : public BS_GraphicEngine
+{
+public:
+ BS_OpenGLGfx(BS_Kernel* pKernel);
+ virtual ~BS_OpenGLGfx();
+
+ // Interface
+ // ---------
+ virtual bool Init(int Width, int Height, int BitDepth, int BackbufferCount, bool Windowed);
+ virtual bool StartFrame(bool UpdateAll);
+ virtual bool EndFrame();
+
+ virtual BS_RenderObjectPtr<BS_Panel> GetMainPanel();
+
+ virtual void SetVsync(bool Vsync);
+ virtual bool GetVsync() const;
+
+ virtual bool Fill(const BS_Rect* FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0));
+ virtual bool GetScreenshot(unsigned int & Width, unsigned int & Height, std::vector<unsigned int> & Data);
+
+ // Resource-Managing Methoden
+ // --------------------------
+ virtual BS_Resource* LoadResource(const std::string& FileName);
+ virtual bool CanLoadResource(const std::string& FileName);
+
+ // Debugging Methoden
+ // ------------------
+ virtual void DrawDebugLine(const BS_Vertex & Start, const BS_Vertex & End, unsigned int Color);
+ static const char * GetGLSResultString(GLS_Result Result);
+
+ // Persistenz Methoden
+ // -------------------
+ virtual bool Persist(BS_OutputPersistenceBlock & Writer);
+ virtual bool Unpersist(BS_InputPersistenceBlock & Reader);
+
+private:
+ bool m_GLspritesInitialized;
+
+ BS_RenderObjectPtr<BS_Panel> m_MainPanelPtr;
+
+ std::auto_ptr<BS_RenderObjectManager> m_RenderObjectManagerPtr;
+
+ struct DebugLine
+ {
+ DebugLine(const BS_Vertex & _Start, const BS_Vertex & _End, unsigned int _Color) :
+ Start(_Start),
+ End(_End),
+ Color(_Color) {};
+
+ BS_Vertex Start;
+ BS_Vertex End;
+ unsigned int Color;
+ };
+
+ std::vector<DebugLine> m_DebugLines;
+
+ static bool ReadFramebufferContents(unsigned int Width, unsigned int Height, std::vector<unsigned int> & Data);
+ static void ReverseRGBAComponentOrder(std::vector<unsigned int> & Data);
+ static void FlipImagedataVertical(unsigned int Width, unsigned int Height, std::vector<unsigned int> & Data);
+};
+
+#endif