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authorEugene Sandulenko2010-07-29 19:53:02 +0000
committerEugene Sandulenko2010-10-12 21:38:20 +0000
commita683a420a9e43705c972b5e74d55e319729e1a81 (patch)
treebde6e4abd417bdfaec120aa951da9a19be36b654 /engines/sword25/gfx/panel.h
parent7723d91c957d07205c51be32498d45cd0a78568f (diff)
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SWORD25: Importing original sources
svn-id: r53171
Diffstat (limited to 'engines/sword25/gfx/panel.h')
-rwxr-xr-xengines/sword25/gfx/panel.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/sword25/gfx/panel.h b/engines/sword25/gfx/panel.h
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+// -----------------------------------------------------------------------------
+// This file is part of Broken Sword 2.5
+// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer
+//
+// Broken Sword 2.5 is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// Broken Sword 2.5 is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Broken Sword 2.5; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+// -----------------------------------------------------------------------------
+
+#ifndef BS_PANEL_H
+#define BS_PANEL_H
+
+// -----------------------------------------------------------------------------
+// Includes
+// -----------------------------------------------------------------------------
+
+#include "kernel/common.h"
+#include "renderobject.h"
+
+// -----------------------------------------------------------------------------
+// Class Definition
+// -----------------------------------------------------------------------------
+
+class BS_Panel : public BS_RenderObject
+{
+friend BS_RenderObject;
+
+private:
+ BS_Panel(BS_RenderObjectPtr<BS_RenderObject> ParentPtr, int Width, int Height, unsigned int Color);
+ BS_Panel(BS_InputPersistenceBlock & Reader, BS_RenderObjectPtr<BS_RenderObject> ParentPtr, unsigned int Handle);
+
+public:
+ virtual ~BS_Panel();
+
+ unsigned int GetColor() const { return m_Color; }
+ void SetColor(unsigned int Color) { m_Color = Color; ForceRefresh(); }
+
+ virtual bool Persist(BS_OutputPersistenceBlock & Writer);
+ virtual bool Unpersist(BS_InputPersistenceBlock & Reader);
+
+protected:
+ virtual bool DoRender();
+
+private:
+ unsigned int m_Color;
+};
+
+#endif