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author | Eugene Sandulenko | 2010-10-19 20:54:30 +0000 |
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committer | Eugene Sandulenko | 2010-10-19 20:54:30 +0000 |
commit | ae78107e2a8732977313e208f1d08e65d50ec8e8 (patch) | |
tree | 211a1d877c9bbb69b59f358a7f9ddd1cc151de8e /engines/sword25/gfx/renderobject.cpp | |
parent | 3feab382bc5c97656580254c235a5573e24e0d6f (diff) | |
download | scummvm-rg350-ae78107e2a8732977313e208f1d08e65d50ec8e8.tar.gz scummvm-rg350-ae78107e2a8732977313e208f1d08e65d50ec8e8.tar.bz2 scummvm-rg350-ae78107e2a8732977313e208f1d08e65d50ec8e8.zip |
SWORD25: Enforce code naming conventions in gfx/*
svn-id: r53625
Diffstat (limited to 'engines/sword25/gfx/renderobject.cpp')
-rw-r--r-- | engines/sword25/gfx/renderobject.cpp | 47 |
1 files changed, 2 insertions, 45 deletions
diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp index ae8fc8cba1..77af0bee92 100644 --- a/engines/sword25/gfx/renderobject.cpp +++ b/engines/sword25/gfx/renderobject.cpp @@ -53,8 +53,6 @@ namespace Sword25 { #define BS_LOG_PREFIX "RENDEROBJECT" -// Konstruktion / Destruktion -// -------------------------- RenderObject::RenderObject(RenderObjectPtr<RenderObject> parentPtr, TYPES type, uint handle) : _managerPtr(0), _parentPtr(parentPtr), @@ -113,8 +111,6 @@ RenderObject::~RenderObject() { RenderObjectRegistry::instance().deregisterObject(this); } -// Rendern -// ------- bool RenderObject::render() { // Objektänderungen validieren validateObject(); @@ -141,9 +137,6 @@ bool RenderObject::render() { return true; } -// Objektverwaltung -// ---------------- - void RenderObject::validateObject() { // Die Veränderungen in den Objektvariablen aufheben _oldBbox = _bbox; @@ -222,9 +215,6 @@ int RenderObject::calcAbsoluteY() const { return _y; } -// Baumverwaltung -// -------------- - void RenderObject::deleteAllChildren() { // Es ist nicht notwendig die Liste zu iterieren, da jedes Kind für sich DetatchChildren an diesem Objekt aufruft und sich somit // selber entfernt. Daher muss immer nur ein beliebiges Element (hier das letzte) gelöscht werden, bis die Liste leer ist. @@ -275,17 +265,12 @@ void RenderObject::updateAbsolutePos() { (*it)->updateAbsolutePos(); } -// Get-Methoden -// ------------ - bool RenderObject::getObjectIntersection(RenderObjectPtr<RenderObject> pObject, Common::Rect &result) { result = pObject->getBbox(); result.clip(_bbox); return result.isValidRect(); } -// Set-Methoden -// ------------ void RenderObject::setPos(int x, int y) { _x = x; _y = y; @@ -313,10 +298,6 @@ void RenderObject::setVisible(bool visible) { _visible = visible; } -// ----------------------------------------------------------------------------- -// Objekterzeuger -// ----------------------------------------------------------------------------- - RenderObjectPtr<Animation> RenderObject::addAnimation(const Common::String &filename) { RenderObjectPtr<Animation> aniPtr((new Animation(this->getHandle(), filename))->getHandle()); if (aniPtr.isValid() && aniPtr->getInitSuccess()) @@ -328,9 +309,6 @@ RenderObjectPtr<Animation> RenderObject::addAnimation(const Common::String &file } } - -// ----------------------------------------------------------------------------- - RenderObjectPtr<Animation> RenderObject::addAnimation(const AnimationTemplate &animationTemplate) { Animation *aniPtr = new Animation(this->getHandle(), animationTemplate); if (aniPtr && aniPtr->getInitSuccess()) @@ -341,8 +319,6 @@ RenderObjectPtr<Animation> RenderObject::addAnimation(const AnimationTemplate &a } } -// ----------------------------------------------------------------------------- - RenderObjectPtr<Bitmap> RenderObject::addBitmap(const Common::String &filename) { RenderObjectPtr<Bitmap> bitmapPtr((new StaticBitmap(this->getHandle(), filename))->getHandle()); if (bitmapPtr.isValid() && bitmapPtr->getInitSuccess()) @@ -354,8 +330,6 @@ RenderObjectPtr<Bitmap> RenderObject::addBitmap(const Common::String &filename) } } -// ----------------------------------------------------------------------------- - RenderObjectPtr<Bitmap> RenderObject::addDynamicBitmap(uint width, uint height) { RenderObjectPtr<Bitmap> bitmapPtr((new DynamicBitmap(this->getHandle(), width, height))->getHandle()); if (bitmapPtr.isValid() && bitmapPtr->getInitSuccess()) @@ -367,8 +341,6 @@ RenderObjectPtr<Bitmap> RenderObject::addDynamicBitmap(uint width, uint height) } } -// ----------------------------------------------------------------------------- - RenderObjectPtr<Panel> RenderObject::addPanel(int width, int height, uint color) { RenderObjectPtr<Panel> panelPtr((new Panel(this->getHandle(), width, height, color))->getHandle()); if (panelPtr.isValid() && panelPtr->getInitSuccess()) @@ -380,12 +352,10 @@ RenderObjectPtr<Panel> RenderObject::addPanel(int width, int height, uint color) } } -// ----------------------------------------------------------------------------- - RenderObjectPtr<Text> RenderObject::addText(const Common::String &font, const Common::String &text) { RenderObjectPtr<Text> textPtr((new Text(this->getHandle()))->getHandle()); - if (textPtr.isValid() && textPtr->getInitSuccess() && textPtr->SetFont(font)) { - textPtr->SetText(text); + if (textPtr.isValid() && textPtr->getInitSuccess() && textPtr->setFont(font)) { + textPtr->setText(text); return textPtr; } else { if (textPtr.isValid()) @@ -394,9 +364,6 @@ RenderObjectPtr<Text> RenderObject::addText(const Common::String &font, const Co } } -// Persistenz-Methoden -// ------------------- - bool RenderObject::persist(OutputPersistenceBlock &writer) { // Typ und Handle werden als erstes gespeichert, damit beim Laden ein Objekt vom richtigen Typ mit dem richtigen Handle erzeugt werden kann. writer.write(static_cast<uint>(_type)); @@ -431,8 +398,6 @@ bool RenderObject::persist(OutputPersistenceBlock &writer) { return true; } -// ----------------------------------------------------------------------------- - bool RenderObject::unpersist(InputPersistenceBlock &reader) { // Typ und Handle wurden schon von RecreatePersistedRenderObject() ausgelesen. Jetzt werden die restlichen Objekteigenschaften ausgelesen. reader.read(_x); @@ -468,8 +433,6 @@ bool RenderObject::unpersist(InputPersistenceBlock &reader) { return reader.isGood(); } -// ----------------------------------------------------------------------------- - bool RenderObject::persistChildren(OutputPersistenceBlock &writer) { bool result = true; @@ -486,8 +449,6 @@ bool RenderObject::persistChildren(OutputPersistenceBlock &writer) { return result; } -// ----------------------------------------------------------------------------- - bool RenderObject::unpersistChildren(InputPersistenceBlock &reader) { bool result = true; @@ -506,8 +467,6 @@ bool RenderObject::unpersistChildren(InputPersistenceBlock &reader) { return result && reader.isGood(); } -// ----------------------------------------------------------------------------- - RenderObjectPtr<RenderObject> RenderObject::recreatePersistedRenderObject(InputPersistenceBlock &reader) { RenderObjectPtr<RenderObject> result; @@ -547,8 +506,6 @@ RenderObjectPtr<RenderObject> RenderObject::recreatePersistedRenderObject(InputP return result; } -// Hilfs-Methoden -// -------------- bool RenderObject::greater(const RenderObjectPtr<RenderObject> lhs, const RenderObjectPtr<RenderObject> rhs) { // Das Objekt mit dem kleinem Z-Wert müssen zuerst gerendert werden. if (lhs->_z != rhs->_z) |