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authorEugene Sandulenko2010-10-03 13:25:36 +0000
committerEugene Sandulenko2010-10-13 00:09:32 +0000
commit063cb5d84ca5846ac0eff9388759a9b6662e764f (patch)
tree74193513e5a4a2d8d5f415597b0267339be89de3 /engines/sword25/gfx/renderobjectmanager.cpp
parent54ccc8f4c906cd4f84c955581c0368886a7a9c78 (diff)
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SWORD25: Enforced code naming conventions in math/*
svn-id: r53392
Diffstat (limited to 'engines/sword25/gfx/renderobjectmanager.cpp')
-rw-r--r--engines/sword25/gfx/renderobjectmanager.cpp30
1 files changed, 2 insertions, 28 deletions
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index d67e1c0361..ab4e606270 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -32,10 +32,6 @@
*
*/
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
#include "sword25/gfx/renderobjectmanager.h"
#include "sword25/kernel/kernel.h"
@@ -52,27 +48,17 @@ namespace Sword25 {
#define BS_LOG_PREFIX "RENDEROBJECTMANAGER"
-// -----------------------------------------------------------------------------
-// Konstruktion / Desktruktion
-// -----------------------------------------------------------------------------
-
RenderObjectManager::RenderObjectManager(int width, int height, int framebufferCount) :
_frameStarted(false) {
// Wurzel des BS_RenderObject-Baumes erzeugen.
_rootPtr = (new RootRenderObject(this, width, height))->getHandle();
}
-// -----------------------------------------------------------------------------
-
RenderObjectManager::~RenderObjectManager() {
// Die Wurzel des Baumes löschen, damit werden alle BS_RenderObjects mitgelöscht.
_rootPtr.erase();
}
-// -----------------------------------------------------------------------------
-// Interface
-// -----------------------------------------------------------------------------
-
void RenderObjectManager::startFrame() {
_frameStarted = true;
@@ -85,8 +71,6 @@ void RenderObjectManager::startFrame() {
(*iter)->frameNotification(timeElapsed);
}
-// -----------------------------------------------------------------------------
-
bool RenderObjectManager::render() {
// Den Objekt-Status des Wurzelobjektes aktualisieren. Dadurch werden rekursiv alle Baumelemente aktualisiert.
// Beim aktualisieren des Objekt-Status werden auch die Update-Rects gefunden, so dass feststeht, was neu gezeichnet
@@ -100,14 +84,10 @@ bool RenderObjectManager::render() {
return _rootPtr->render();
}
-// -----------------------------------------------------------------------------
-
void RenderObjectManager::attatchTimedRenderObject(RenderObjectPtr<TimedRenderObject> renderObjectPtr) {
_timedRenderObjects.push_back(renderObjectPtr);
}
-// -----------------------------------------------------------------------------
-
void RenderObjectManager::detatchTimedRenderObject(RenderObjectPtr<TimedRenderObject> renderObjectPtr) {
for (uint i = 0; i < _timedRenderObjects.size(); i++)
if (_timedRenderObjects[i] == renderObjectPtr) {
@@ -116,10 +96,6 @@ void RenderObjectManager::detatchTimedRenderObject(RenderObjectPtr<TimedRenderOb
}
}
-// -----------------------------------------------------------------------------
-// Persistenz
-// -----------------------------------------------------------------------------
-
bool RenderObjectManager::persist(OutputPersistenceBlock &writer) {
bool result = true;
@@ -137,13 +113,11 @@ bool RenderObjectManager::persist(OutputPersistenceBlock &writer) {
}
// Alle BS_AnimationTemplates persistieren.
- result &= AnimationTemplateRegistry::GetInstance().persist(writer);
+ result &= AnimationTemplateRegistry::getInstance().persist(writer);
return result;
}
-// -----------------------------------------------------------------------------
-
bool RenderObjectManager::unpersist(InputPersistenceBlock &reader) {
bool result = true;
@@ -169,7 +143,7 @@ bool RenderObjectManager::unpersist(InputPersistenceBlock &reader) {
}
// Alle BS_AnimationTemplates wieder herstellen.
- result &= AnimationTemplateRegistry::GetInstance().unpersist(reader);
+ result &= AnimationTemplateRegistry::getInstance().unpersist(reader);
return result;
}