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authorMax Horn2010-11-16 08:23:13 +0000
committerMax Horn2010-11-16 08:23:13 +0000
commitabe1959d36816b6c0703c1c3802764818585d0b6 (patch)
tree01fd7fe8a0f5bbad700d052c78f954862a11dc5f /engines/sword25/gfx/renderobjectregistry.cpp
parent5af8a76b489c315f4389f888489030bdcff52ae3 (diff)
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COMMON: Simplify DECLARE_SINGLETON macro
This makes it possible to write DECLARE_SINGLETON(foo); instead of DECLARE_SINGLETON(foo) without causing a warning about an extra semicolon. The extra semicolon helps some editors at parsing the C++ code. svn-id: r54258
Diffstat (limited to 'engines/sword25/gfx/renderobjectregistry.cpp')
-rw-r--r--engines/sword25/gfx/renderobjectregistry.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword25/gfx/renderobjectregistry.cpp b/engines/sword25/gfx/renderobjectregistry.cpp
index c52e2f1a45..8f55cf65a9 100644
--- a/engines/sword25/gfx/renderobjectregistry.cpp
+++ b/engines/sword25/gfx/renderobjectregistry.cpp
@@ -34,7 +34,7 @@
#include "sword25/gfx/renderobjectregistry.h"
-DECLARE_SINGLETON(Sword25::RenderObjectRegistry)
+DECLARE_SINGLETON(Sword25::RenderObjectRegistry);
namespace Sword25 {