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author | Eugene Sandulenko | 2010-07-29 19:53:02 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 21:38:20 +0000 |
commit | a683a420a9e43705c972b5e74d55e319729e1a81 (patch) | |
tree | bde6e4abd417bdfaec120aa951da9a19be36b654 /engines/sword25/gfx/timedrenderobject.h | |
parent | 7723d91c957d07205c51be32498d45cd0a78568f (diff) | |
download | scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.tar.gz scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.tar.bz2 scummvm-rg350-a683a420a9e43705c972b5e74d55e319729e1a81.zip |
SWORD25: Importing original sources
svn-id: r53171
Diffstat (limited to 'engines/sword25/gfx/timedrenderobject.h')
-rwxr-xr-x | engines/sword25/gfx/timedrenderobject.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/sword25/gfx/timedrenderobject.h b/engines/sword25/gfx/timedrenderobject.h new file mode 100755 index 0000000000..61a9709a94 --- /dev/null +++ b/engines/sword25/gfx/timedrenderobject.h @@ -0,0 +1,57 @@ +// ----------------------------------------------------------------------------- +// This file is part of Broken Sword 2.5 +// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer +// +// Broken Sword 2.5 is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation; either version 2 of the License, or +// (at your option) any later version. +// +// Broken Sword 2.5 is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Broken Sword 2.5; if not, write to the Free Software +// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +// ----------------------------------------------------------------------------- + +// ----------------------------------------------------------------------------- +// System Includes +// ----------------------------------------------------------------------------- + +// ----------------------------------------------------------------------------- +// Engine Includes +// ----------------------------------------------------------------------------- + +#include "../kernel/common.h" +#include "renderobject.h" + +// ----------------------------------------------------------------------------- +// Forward Declarations +// ----------------------------------------------------------------------------- + +// ----------------------------------------------------------------------------- +// Class Definition +// ----------------------------------------------------------------------------- + +/** + @brief +*/ + +class BS_TimedRenderObject : public BS_RenderObject +{ +public: + BS_TimedRenderObject(BS_RenderObjectPtr<BS_RenderObject> pParent, TYPES Type, unsigned int Handle = 0); + BS_TimedRenderObject::~BS_TimedRenderObject(); + + /** + @brief Teilt dem Objekt mit, dass ein neuer Frame begonnen wird. + + Diese Methode wird jeden Frame an jedem BS_TimedRenderObject aufgerufen um diesen zu ermöglichen + ihren Zustand Zeitabhängig zu verändern (z.B. Animationen).<br> + @param int TimeElapsed gibt an wie viel Zeit (in Microsekunden) seit dem letzten Frame vergangen ist. + */ + virtual void FrameNotification(int TimeElapsed) = 0; +};
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