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authorEugene Sandulenko2010-08-18 12:58:22 +0000
committerEugene Sandulenko2010-10-12 22:59:01 +0000
commitb01994a53bbc96da907a4c28934e644184291017 (patch)
tree7454011b38391985e9f7ce6bca101f1394d127be /engines/sword25/gfx
parent4c4e821326a3772ad59fee836eabd5175bbb84ca (diff)
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SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
Diffstat (limited to 'engines/sword25/gfx')
-rw-r--r--engines/sword25/gfx/animation.cpp38
-rw-r--r--engines/sword25/gfx/animation.h14
-rw-r--r--engines/sword25/gfx/animationdescription.cpp4
-rw-r--r--engines/sword25/gfx/animationdescription.h6
-rw-r--r--engines/sword25/gfx/animationresource.cpp8
-rw-r--r--engines/sword25/gfx/animationresource.h4
-rw-r--r--engines/sword25/gfx/animationtemplate.cpp14
-rw-r--r--engines/sword25/gfx/animationtemplate.h8
-rw-r--r--engines/sword25/gfx/animationtemplateregistry.cpp4
-rw-r--r--engines/sword25/gfx/animationtemplateregistry.h6
-rw-r--r--engines/sword25/gfx/bitmap.cpp4
-rw-r--r--engines/sword25/gfx/bitmap.h4
-rw-r--r--engines/sword25/gfx/bitmapresource.cpp2
-rw-r--r--engines/sword25/gfx/bitmapresource.h2
-rw-r--r--engines/sword25/gfx/dynamicbitmap.cpp8
-rw-r--r--engines/sword25/gfx/dynamicbitmap.h6
-rw-r--r--engines/sword25/gfx/fontresource.cpp4
-rw-r--r--engines/sword25/gfx/fontresource.h8
-rw-r--r--engines/sword25/gfx/graphicengine.cpp10
-rw-r--r--engines/sword25/gfx/graphicengine.h10
-rw-r--r--engines/sword25/gfx/graphicengine_script.cpp10
-rw-r--r--engines/sword25/gfx/opengl/glimage.cpp4
-rw-r--r--engines/sword25/gfx/opengl/openglgfx.cpp14
-rw-r--r--engines/sword25/gfx/opengl/openglgfx.h14
-rw-r--r--engines/sword25/gfx/opengl/swimage.cpp2
-rw-r--r--engines/sword25/gfx/panel.cpp8
-rw-r--r--engines/sword25/gfx/panel.h6
-rw-r--r--engines/sword25/gfx/renderobject.cpp10
-rw-r--r--engines/sword25/gfx/renderobject.h12
-rw-r--r--engines/sword25/gfx/renderobjectmanager.cpp6
-rw-r--r--engines/sword25/gfx/renderobjectmanager.h8
-rw-r--r--engines/sword25/gfx/renderobjectregistry.h2
-rw-r--r--engines/sword25/gfx/rootrenderobject.h2
-rw-r--r--engines/sword25/gfx/staticbitmap.cpp32
-rw-r--r--engines/sword25/gfx/staticbitmap.h6
-rw-r--r--engines/sword25/gfx/text.cpp24
-rw-r--r--engines/sword25/gfx/text.h12
37 files changed, 168 insertions, 168 deletions
diff --git a/engines/sword25/gfx/animation.cpp b/engines/sword25/gfx/animation.cpp
index 7c4d05da73..71670a59c5 100644
--- a/engines/sword25/gfx/animation.cpp
+++ b/engines/sword25/gfx/animation.cpp
@@ -92,7 +92,7 @@ Animation::Animation(RenderObjectPtr<RenderObject> ParentPtr, const AnimationTem
// -----------------------------------------------------------------------------
-Animation::Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Animation::Animation(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
TimedRenderObject(ParentPtr, RenderObject::TYPE_ANIMATION, Handle) {
// Das BS_RenderObject konnte nicht erzeugt werden, daher muss an dieser Stelle abgebrochen werden.
if (!m_InitSuccess) return;
@@ -107,8 +107,8 @@ Animation::Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObj
void Animation::InitializeAnimationResource(const Common::String &FileName) {
// Die Resource wird für die gesamte Lebensdauer des Animations-Objektes gelockt.
- BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(FileName);
- if (ResourcePtr && ResourcePtr->GetType() == BS_Resource::TYPE_ANIMATION)
+ Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(FileName);
+ if (ResourcePtr && ResourcePtr->GetType() == Resource::TYPE_ANIMATION)
m_AnimationResourcePtr = static_cast<AnimationResource *>(ResourcePtr);
else {
BS_LOG_ERRORLN("The resource \"%s\" could not be requested. The Animation can't be created.", FileName.c_str());
@@ -207,13 +207,13 @@ bool Animation::DoRender() {
BS_ASSERT(m_CurrentFrame < animationDescriptionPtr->GetFrameCount());
// Bitmap des aktuellen Frames holen
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(m_CurrentFrame).FileName);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(m_CurrentFrame).FileName);
BS_ASSERT(pResource);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
// Framebufferobjekt holen
- GraphicEngine *pGfx = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+ GraphicEngine *pGfx = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(pGfx);
// Bitmap zeichnen
@@ -346,9 +346,9 @@ void Animation::ComputeCurrentCharacteristics() {
BS_ASSERT(animationDescriptionPtr);
const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
BS_ASSERT(pResource);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
// Größe des Bitmaps auf die Animation übertragen
@@ -371,7 +371,7 @@ bool Animation::LockAllFrames() {
AnimationDescription *animationDescriptionPtr = GetAnimationDescription();
BS_ASSERT(animationDescriptionPtr);
for (unsigned int i = 0; i < animationDescriptionPtr->GetFrameCount(); ++i) {
- if (!BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName)) {
+ if (!Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName)) {
BS_LOG_ERRORLN("Could not lock all animation frames.");
return false;
}
@@ -390,8 +390,8 @@ bool Animation::UnlockAllFrames() {
AnimationDescription *animationDescriptionPtr = GetAnimationDescription();
BS_ASSERT(animationDescriptionPtr);
for (unsigned int i = 0; i < animationDescriptionPtr->GetFrameCount(); ++i) {
- BS_Resource *pResource;
- if (!(pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName))) {
+ Resource *pResource;
+ if (!(pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(animationDescriptionPtr->GetFrame(i).FileName))) {
BS_LOG_ERRORLN("Could not unlock all animation frames.");
return false;
}
@@ -602,9 +602,9 @@ int Animation::ComputeXModifier() const {
BS_ASSERT(animationDescriptionPtr);
const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
BS_ASSERT(pResource);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
int Result = CurFrame.FlipV ? - static_cast<int>((pBitmap->GetWidth() - 1 - CurFrame.HotspotX) * m_ScaleFactorX) :
@@ -622,9 +622,9 @@ int Animation::ComputeYModifier() const {
BS_ASSERT(animationDescriptionPtr);
const AnimationResource::Frame &CurFrame = animationDescriptionPtr->GetFrame(m_CurrentFrame);
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(CurFrame.FileName);
BS_ASSERT(pResource);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
BitmapResource *pBitmap = static_cast<BitmapResource *>(pResource);
int Result = CurFrame.FlipH ? - static_cast<int>((pBitmap->GetHeight() - 1 - CurFrame.HotspotY) * m_ScaleFactorY) :
@@ -666,7 +666,7 @@ void Animation::RegisterDeleteCallback(ANIMATION_CALLBACK Callback, unsigned int
// Persistenz
// -----------------------------------------------------------------------------
-void Animation::PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
+void Animation::PersistCallbackVector(OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
// Anzahl an Callbacks persistieren.
Writer.Write(Vector.size());
@@ -682,7 +682,7 @@ void Animation::PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const C
// -----------------------------------------------------------------------------
-void Animation::UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
+void Animation::UnpersistCallbackVector(InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector) {
// Callbackvector leeren.
Vector.resize(0);
@@ -706,7 +706,7 @@ void Animation::UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common
// -----------------------------------------------------------------------------
-bool Animation::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Animation::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= RenderObject::Persist(Writer);
@@ -749,7 +749,7 @@ bool Animation::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool Animation::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Animation::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= RenderObject::Unpersist(Reader);
diff --git a/engines/sword25/gfx/animation.h b/engines/sword25/gfx/animation.h
index 978b1ae151..cc09246f96 100644
--- a/engines/sword25/gfx/animation.h
+++ b/engines/sword25/gfx/animation.h
@@ -46,12 +46,12 @@
namespace Sword25 {
// Forward declarations
-class BS_Kernel;
+class Kernel;
class BS_PackageManager;
class AnimationResource;
class AnimationTemplate;
class AnimationDescription;
-class BS_InputPersistenceBlock;
+class InputPersistenceBlock;
class Animation : public TimedRenderObject {
friend class RenderObject;
@@ -59,7 +59,7 @@ class Animation : public TimedRenderObject {
private:
Animation(RenderObjectPtr<RenderObject> ParentPtr, const Common::String &FileName);
Animation(RenderObjectPtr<RenderObject> ParentPtr, const AnimationTemplate &Template);
- Animation(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+ Animation(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
public:
enum ANIMATION_TYPES {
@@ -135,8 +135,8 @@ public:
return m_ScaleFactorY;
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
virtual void FrameNotification(int TimeElapsed);
@@ -221,8 +221,8 @@ private:
int ComputeYModifier() const;
void InitMembers();
- void PersistCallbackVector(BS_OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
- void UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
+ void PersistCallbackVector(OutputPersistenceBlock &Writer, const Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
+ void UnpersistCallbackVector(InputPersistenceBlock &Reader, Common::Array<ANIMATION_CALLBACK_DATA> & Vector);
AnimationDescription *GetAnimationDescription() const;
void InitializeAnimationResource(const Common::String &FileName);
};
diff --git a/engines/sword25/gfx/animationdescription.cpp b/engines/sword25/gfx/animationdescription.cpp
index 44a9d8de06..622940c3ec 100644
--- a/engines/sword25/gfx/animationdescription.cpp
+++ b/engines/sword25/gfx/animationdescription.cpp
@@ -46,7 +46,7 @@ namespace Sword25 {
// Persistenz
// -----------------------------------------------------------------------------
-bool AnimationDescription::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationDescription::Persist(OutputPersistenceBlock &Writer) {
Writer.Write(static_cast<unsigned int>(m_AnimationType));
Writer.Write(m_FPS);
Writer.Write(m_MillisPerFrame);
@@ -59,7 +59,7 @@ bool AnimationDescription::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool AnimationDescription::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationDescription::Unpersist(InputPersistenceBlock &Reader) {
unsigned int AnimationType;
Reader.Read(AnimationType);
m_AnimationType = static_cast<Animation::ANIMATION_TYPES>(AnimationType);
diff --git a/engines/sword25/gfx/animationdescription.h b/engines/sword25/gfx/animationdescription.h
index 3ac441a767..2fab8287c7 100644
--- a/engines/sword25/gfx/animationdescription.h
+++ b/engines/sword25/gfx/animationdescription.h
@@ -49,7 +49,7 @@ namespace Sword25 {
// Klassendefinition
// -----------------------------------------------------------------------------
-class AnimationDescription : public BS_Persistable {
+class AnimationDescription : public Persistable {
protected:
AnimationDescription() :
m_AnimationType(Animation::AT_LOOP),
@@ -102,8 +102,8 @@ public:
return m_ColorModulationAllowed;
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
Animation::ANIMATION_TYPES m_AnimationType;
diff --git a/engines/sword25/gfx/animationresource.cpp b/engines/sword25/gfx/animationresource.cpp
index 770c60f7ce..1803171304 100644
--- a/engines/sword25/gfx/animationresource.cpp
+++ b/engines/sword25/gfx/animationresource.cpp
@@ -65,10 +65,10 @@ const int MAX_FPS = 200;
// -----------------------------------------------------------------------------
AnimationResource::AnimationResource(const Common::String &FileName) :
- BS_Resource(FileName, BS_Resource::TYPE_ANIMATION),
+ Resource(FileName, Resource::TYPE_ANIMATION),
m_Valid(false) {
// Pointer auf den Package-Manager bekommen
- PackageManager *PackagePtr = BS_Kernel::GetInstance()->GetPackage();
+ PackageManager *PackagePtr = Kernel::GetInstance()->GetPackage();
BS_ASSERT(PackagePtr);
// Animations-XML laden
@@ -266,7 +266,7 @@ AnimationResource::~AnimationResource() {
bool AnimationResource::PrecacheAllFrames() const {
Common::Array<Frame>::const_iterator Iter = m_Frames.begin();
for (; Iter != m_Frames.end(); ++Iter) {
- if (!BS_Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*Iter).FileName)) {
+ if (!Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*Iter).FileName)) {
BS_LOG_ERRORLN("Could not precache \"%s\".", (*Iter).FileName.c_str());
return false;
}
@@ -289,7 +289,7 @@ bool AnimationResource::ComputeFeatures() {
Common::Array<Frame>::const_iterator Iter = m_Frames.begin();
for (; Iter != m_Frames.end(); ++Iter) {
BitmapResource *pBitmap;
- if (!(pBitmap = static_cast<BitmapResource *>(BS_Kernel::GetInstance()->GetResourceManager()->RequestResource((*Iter).FileName)))) {
+ if (!(pBitmap = static_cast<BitmapResource *>(Kernel::GetInstance()->GetResourceManager()->RequestResource((*Iter).FileName)))) {
BS_LOG_ERRORLN("Could not request \"%s\".", (*Iter).FileName.c_str());
return false;
}
diff --git a/engines/sword25/gfx/animationresource.h b/engines/sword25/gfx/animationresource.h
index 806861f07e..8e1c36ef0f 100644
--- a/engines/sword25/gfx/animationresource.h
+++ b/engines/sword25/gfx/animationresource.h
@@ -56,14 +56,14 @@ namespace Sword25 {
// Forward Declarations
// -----------------------------------------------------------------------------
-class BS_Kernel;
+class Kernel;
class PackageManager;
// -----------------------------------------------------------------------------
// Class Definition
// -----------------------------------------------------------------------------
-class AnimationResource : public BS_Resource, public AnimationDescription {
+class AnimationResource : public Resource, public AnimationDescription {
public:
AnimationResource(const Common::String &FileName);
virtual ~AnimationResource();
diff --git a/engines/sword25/gfx/animationtemplate.cpp b/engines/sword25/gfx/animationtemplate.cpp
index c573d06b1e..426cbabfea 100644
--- a/engines/sword25/gfx/animationtemplate.cpp
+++ b/engines/sword25/gfx/animationtemplate.cpp
@@ -79,7 +79,7 @@ unsigned int AnimationTemplate::Create(const AnimationTemplate &Other) {
// -----------------------------------------------------------------------------
-unsigned int AnimationTemplate::Create(BS_InputPersistenceBlock &Reader, unsigned int Handle) {
+unsigned int AnimationTemplate::Create(InputPersistenceBlock &Reader, unsigned int Handle) {
AnimationTemplate *AnimationTemplatePtr = new AnimationTemplate(Reader, Handle);
if (AnimationTemplatePtr->IsValid()) {
@@ -133,7 +133,7 @@ AnimationTemplate::AnimationTemplate(const AnimationTemplate &Other) {
// -----------------------------------------------------------------------------
-AnimationTemplate::AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle) {
+AnimationTemplate::AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle) {
// Objekt registrieren.
AnimationTemplateRegistry::GetInstance().RegisterObject(this, Handle);
@@ -144,9 +144,9 @@ AnimationTemplate::AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned
// -----------------------------------------------------------------------------
AnimationResource *AnimationTemplate::RequestSourceAnimation(const Common::String &SourceAnimation) const {
- BS_ResourceManager *RMPtr = BS_Kernel::GetInstance()->GetResourceManager();
- BS_Resource *ResourcePtr;
- if (NULL == (ResourcePtr = RMPtr->RequestResource(SourceAnimation)) || ResourcePtr->GetType() != BS_Resource::TYPE_ANIMATION) {
+ ResourceManager *RMPtr = Kernel::GetInstance()->GetResourceManager();
+ Resource *ResourcePtr;
+ if (NULL == (ResourcePtr = RMPtr->RequestResource(SourceAnimation)) || ResourcePtr->GetType() != Resource::TYPE_ANIMATION) {
BS_LOG_ERRORLN("The resource \"%s\" could not be requested or is has an invalid type. The animation template can't be created.", SourceAnimation.c_str());
return 0;
}
@@ -212,7 +212,7 @@ void AnimationTemplate::SetFPS(int FPS) {
// -----------------------------------------------------------------------------
-bool AnimationTemplate::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationTemplate::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
// Parent persistieren.
@@ -242,7 +242,7 @@ bool AnimationTemplate::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool AnimationTemplate::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationTemplate::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
// Parent wieder herstellen.
diff --git a/engines/sword25/gfx/animationtemplate.h b/engines/sword25/gfx/animationtemplate.h
index 63e09bc20a..1a5e8813a9 100644
--- a/engines/sword25/gfx/animationtemplate.h
+++ b/engines/sword25/gfx/animationtemplate.h
@@ -63,13 +63,13 @@ class AnimationTemplate : public AnimationDescription {
public:
static unsigned int Create(const Common::String &SourceAnimation);
static unsigned int Create(const AnimationTemplate &Other);
- static unsigned int Create(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+ static unsigned int Create(InputPersistenceBlock &Reader, unsigned int Handle);
AnimationTemplate *ResolveHandle(unsigned int Handle) const;
private:
AnimationTemplate(const Common::String &SourceAnimation);
AnimationTemplate(const AnimationTemplate &Other);
- AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+ AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle);
public:
~AnimationTemplate();
@@ -119,8 +119,8 @@ public:
*/
void SetFPS(int FPS);
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
private:
Common::Array<Frame> m_Frames;
diff --git a/engines/sword25/gfx/animationtemplateregistry.cpp b/engines/sword25/gfx/animationtemplateregistry.cpp
index d15a1947e8..ee0713d13a 100644
--- a/engines/sword25/gfx/animationtemplateregistry.cpp
+++ b/engines/sword25/gfx/animationtemplateregistry.cpp
@@ -69,7 +69,7 @@ void AnimationTemplateRegistry::LogWarningLn(const char *Message) const {
// -----------------------------------------------------------------------------
-bool AnimationTemplateRegistry::Persist(BS_OutputPersistenceBlock &Writer) {
+bool AnimationTemplateRegistry::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
// Das nächste zu vergebene Handle schreiben.
@@ -95,7 +95,7 @@ bool AnimationTemplateRegistry::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool AnimationTemplateRegistry::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool AnimationTemplateRegistry::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
// Das nächste zu vergebene Handle wieder herstellen.
diff --git a/engines/sword25/gfx/animationtemplateregistry.h b/engines/sword25/gfx/animationtemplateregistry.h
index b5947a8841..0aaa0d3728 100644
--- a/engines/sword25/gfx/animationtemplateregistry.h
+++ b/engines/sword25/gfx/animationtemplateregistry.h
@@ -59,15 +59,15 @@ class AnimationTemplate;
// Klassendeklaration
// -----------------------------------------------------------------------------
-class AnimationTemplateRegistry : public BS_ObjectRegistry<AnimationTemplate>, public BS_Persistable {
+class AnimationTemplateRegistry : public ObjectRegistry<AnimationTemplate>, public Persistable {
public:
static AnimationTemplateRegistry &GetInstance() {
if (!m_InstancePtr.get()) m_InstancePtr.reset(new AnimationTemplateRegistry);
return *m_InstancePtr.get();
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
private:
virtual void LogErrorLn(const char *Message) const;
diff --git a/engines/sword25/gfx/bitmap.cpp b/engines/sword25/gfx/bitmap.cpp
index d5354d534d..07bfbd11a9 100644
--- a/engines/sword25/gfx/bitmap.cpp
+++ b/engines/sword25/gfx/bitmap.cpp
@@ -174,7 +174,7 @@ void Bitmap::SetFlipV(bool FlipV) {
// Persistenz
// -----------------------------------------------------------------------------
-bool Bitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Bitmap::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= RenderObject::Persist(Writer);
@@ -191,7 +191,7 @@ bool Bitmap::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool Bitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Bitmap::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= RenderObject::Unpersist(Reader);
diff --git a/engines/sword25/gfx/bitmap.h b/engines/sword25/gfx/bitmap.h
index 01d1b288da..77fe08342b 100644
--- a/engines/sword25/gfx/bitmap.h
+++ b/engines/sword25/gfx/bitmap.h
@@ -179,8 +179,8 @@ public:
virtual bool IsColorModulationAllowed() const = 0;
virtual bool IsSetContentAllowed() const = 0;
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
bool m_FlipH;
diff --git a/engines/sword25/gfx/bitmapresource.cpp b/engines/sword25/gfx/bitmapresource.cpp
index 4470cccb9f..0db6110fad 100644
--- a/engines/sword25/gfx/bitmapresource.cpp
+++ b/engines/sword25/gfx/bitmapresource.cpp
@@ -50,7 +50,7 @@ namespace Sword25 {
BitmapResource::BitmapResource(const Common::String &Filename, Image *pImage) :
m_Valid(false),
m_pImage(pImage),
- BS_Resource(Filename, BS_Resource::TYPE_BITMAP) {
+ Resource(Filename, Resource::TYPE_BITMAP) {
m_Valid = m_pImage != 0;
}
diff --git a/engines/sword25/gfx/bitmapresource.h b/engines/sword25/gfx/bitmapresource.h
index 75bdf161f5..11d854ea08 100644
--- a/engines/sword25/gfx/bitmapresource.h
+++ b/engines/sword25/gfx/bitmapresource.h
@@ -48,7 +48,7 @@ namespace Sword25 {
class BS_Rect;
-class BitmapResource : public BS_Resource {
+class BitmapResource : public Resource {
public:
/**
@brief Die möglichen Flippingparameter für die Blit-Methode.
diff --git a/engines/sword25/gfx/dynamicbitmap.cpp b/engines/sword25/gfx/dynamicbitmap.cpp
index c0d307bca4..ad35b34962 100644
--- a/engines/sword25/gfx/dynamicbitmap.cpp
+++ b/engines/sword25/gfx/dynamicbitmap.cpp
@@ -65,7 +65,7 @@ DynamicBitmap::DynamicBitmap(RenderObjectPtr<RenderObject> ParentPtr, unsigned i
// -----------------------------------------------------------------------------
-DynamicBitmap::DynamicBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+DynamicBitmap::DynamicBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
Bitmap(ParentPtr, TYPE_DYNAMICBITMAP, Handle) {
m_InitSuccess = Unpersist(Reader);
}
@@ -101,7 +101,7 @@ unsigned int DynamicBitmap::GetPixel(int X, int Y) const {
bool DynamicBitmap::DoRender() {
// Framebufferobjekt holen
- GraphicEngine *pGfx = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+ GraphicEngine *pGfx = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(pGfx);
// Bitmap zeichnen
@@ -157,7 +157,7 @@ bool DynamicBitmap::IsSetContentAllowed() const {
// Persistenz
// -----------------------------------------------------------------------------
-bool DynamicBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool DynamicBitmap::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= Bitmap::Persist(Writer);
@@ -171,7 +171,7 @@ bool DynamicBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
return Result;
}
-bool DynamicBitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool DynamicBitmap::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= Bitmap::Unpersist(Reader);
diff --git a/engines/sword25/gfx/dynamicbitmap.h b/engines/sword25/gfx/dynamicbitmap.h
index 4cc47b14a5..76fa585c8a 100644
--- a/engines/sword25/gfx/dynamicbitmap.h
+++ b/engines/sword25/gfx/dynamicbitmap.h
@@ -69,15 +69,15 @@ public:
virtual bool IsColorModulationAllowed() const;
virtual bool IsSetContentAllowed() const;
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
virtual bool DoRender();
private:
DynamicBitmap(RenderObjectPtr<RenderObject> ParentPtr, unsigned int Width, unsigned int Height);
- DynamicBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+ DynamicBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
bool CreateGLImage(unsigned int Width, unsigned int Height);
diff --git a/engines/sword25/gfx/fontresource.cpp b/engines/sword25/gfx/fontresource.cpp
index 6d2a7a99a5..a398c0a6d6 100644
--- a/engines/sword25/gfx/fontresource.cpp
+++ b/engines/sword25/gfx/fontresource.cpp
@@ -60,10 +60,10 @@ static const unsigned int DEFAULT_GAPWIDTH = 1;
// Konstruktion / Destruktion
// -----------------------------------------------------------------------------
-FontResource::FontResource(BS_Kernel *pKernel, const Common::String &FileName) :
+FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) :
_pKernel(pKernel),
_Valid(false),
- BS_Resource(FileName, BS_Resource::TYPE_FONT) {
+ Resource(FileName, Resource::TYPE_FONT) {
// XML Fontdatei parsen
TiXmlDocument Doc;
if (!_ParseXMLDocument(FileName, Doc)) {
diff --git a/engines/sword25/gfx/fontresource.h b/engines/sword25/gfx/fontresource.h
index 8c45219b37..3888927f9c 100644
--- a/engines/sword25/gfx/fontresource.h
+++ b/engines/sword25/gfx/fontresource.h
@@ -52,13 +52,13 @@ namespace Sword25 {
// Forward declarations
// -----------------------------------------------------------------------------
-class BS_Kernel;
+class Kernel;
// -----------------------------------------------------------------------------
// Klassendefinition
// -----------------------------------------------------------------------------
-class FontResource : public BS_Resource {
+class FontResource : public Resource {
public:
/**
@brief Erzeugt eine neues Exemplar von BS_FontResource
@@ -66,7 +66,7 @@ public:
@param FileName der Dateiname der zu ladenen Resource
@remark Wenn der Konstruktor erfolgreich ausgeführt werden konnte gibt die Methode IsValid true zurück.
*/
- FontResource(BS_Kernel *pKernel, const Common::String &FileName);
+ FontResource(Kernel *pKernel, const Common::String &FileName);
/**
@brief Gibt true zurück, wenn das Objekt korrekt initialisiert wurde.
@@ -113,7 +113,7 @@ public:
}
private:
- BS_Kernel *_pKernel;
+ Kernel *_pKernel;
bool _Valid;
Common::String _BitmapFileName;
int _LineHeight;
diff --git a/engines/sword25/gfx/graphicengine.cpp b/engines/sword25/gfx/graphicengine.cpp
index 1f7f253a53..d51157e4ac 100644
--- a/engines/sword25/gfx/graphicengine.cpp
+++ b/engines/sword25/gfx/graphicengine.cpp
@@ -60,7 +60,7 @@ using namespace Lua;
static const unsigned int FRAMETIME_SAMPLE_COUNT = 5; // Anzahl der Framezeiten über die, die Framezeit gemittelt wird
-GraphicEngine::GraphicEngine(BS_Kernel *pKernel) :
+GraphicEngine::GraphicEngine(Kernel *pKernel) :
m_Width(0),
m_Height(0),
m_BitDepth(0),
@@ -70,7 +70,7 @@ GraphicEngine::GraphicEngine(BS_Kernel *pKernel) :
m_TimerActive(true),
m_FrameTimeSampleSlot(0),
m_RepaintedPixels(0),
- BS_ResourceService(pKernel) {
+ ResourceService(pKernel) {
m_FrameTimeSamples.resize(FRAMETIME_SAMPLE_COUNT);
if (!RegisterScriptBindings())
@@ -83,7 +83,7 @@ GraphicEngine::GraphicEngine(BS_Kernel *pKernel) :
void GraphicEngine::UpdateLastFrameDuration() {
// Aktuelle Zeit holen
- uint64_t CurrentTime = BS_Kernel::GetInstance()->GetMicroTicks();
+ uint64_t CurrentTime = Kernel::GetInstance()->GetMicroTicks();
// Verstrichene Zeit seit letztem Frame berechnen und zu große Zeitsprünge ( > 250 msek.) unterbinden
// (kann vorkommen bei geladenen Spielständen, während des Debuggings oder Hardwareungenauigkeiten)
@@ -201,14 +201,14 @@ unsigned int GraphicEngine::LuaColorToARGBColor(lua_State *L, int StackIndex) {
// -----------------------------------------------------------------------------
-bool GraphicEngine::Persist(BS_OutputPersistenceBlock &Writer) {
+bool GraphicEngine::Persist(OutputPersistenceBlock &Writer) {
Writer.Write(m_TimerActive);
return true;
}
// -----------------------------------------------------------------------------
-bool GraphicEngine::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool GraphicEngine::Unpersist(InputPersistenceBlock &Reader) {
Reader.Read(m_TimerActive);
return Reader.IsGood();
}
diff --git a/engines/sword25/gfx/graphicengine.h b/engines/sword25/gfx/graphicengine.h
index e68969e128..8968cc898e 100644
--- a/engines/sword25/gfx/graphicengine.h
+++ b/engines/sword25/gfx/graphicengine.h
@@ -57,7 +57,7 @@
namespace Sword25 {
-class BS_Kernel;
+class Kernel;
class Image;
class Panel;
class Screenshot;
@@ -77,7 +77,7 @@ typedef unsigned int BS_COLOR;
Die bisher einzige Implementation ist BS_DDrawGfx.
*/
-class GraphicEngine : public BS_ResourceService, public BS_Persistable {
+class GraphicEngine : public ResourceService, public Persistable {
public:
// Enums
// -----
@@ -358,8 +358,8 @@ public:
// Persistence Methods
// -------------------
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
static void ARGBColorToLuaColor(lua_State *L, unsigned int Color);
static unsigned int LuaColorToARGBColor(lua_State *L, int StackIndex);
@@ -367,7 +367,7 @@ public:
protected:
// Constructor
// -----------
- GraphicEngine(BS_Kernel *pKernel);
+ GraphicEngine(Kernel *pKernel);
// Display Variables
// -----------------
diff --git a/engines/sword25/gfx/graphicengine_script.cpp b/engines/sword25/gfx/graphicengine_script.cpp
index 92f5750d25..67cbf31889 100644
--- a/engines/sword25/gfx/graphicengine_script.cpp
+++ b/engines/sword25/gfx/graphicengine_script.cpp
@@ -252,7 +252,7 @@ static const luaL_reg ANIMATION_TEMPLATE_METHODS[] = {
// -----------------------------------------------------------------------------
static GraphicEngine *GetGE() {
- BS_Kernel *pKernel = BS_Kernel::GetInstance();
+ Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
GraphicEngine *pGE = static_cast<GraphicEngine *>(pKernel->GetService("gfx"));
BS_ASSERT(pGE);
@@ -1249,7 +1249,7 @@ static int A_IsPlaying(lua_State *L) {
// -----------------------------------------------------------------------------
static bool AnimationLoopPointCallback(unsigned int Handle) {
- lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+ lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
LoopPointCallbackPtr->InvokeCallbackFunctions(L, Handle);
return true;
@@ -1287,7 +1287,7 @@ static bool AnimationActionCallback(unsigned int Handle) {
RenderObjectPtr<Animation> AnimationPtr(Handle);
if (AnimationPtr.IsValid()) {
ActionCallbackPtr->Action = AnimationPtr->GetCurrentAction();
- lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+ lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
ActionCallbackPtr->InvokeCallbackFunctions(L, AnimationPtr->GetHandle());
}
@@ -1323,7 +1323,7 @@ static int A_UnregisterActionCallback(lua_State *L) {
// -----------------------------------------------------------------------------
static bool AnimationDeleteCallback(unsigned int Handle) {
- lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
+ lua_State *L = static_cast<lua_State *>(Kernel::GetInstance()->GetScript()->GetScriptObject());
LoopPointCallbackPtr->RemoveAllObjectCallbacks(L, Handle);
return true;
@@ -1526,7 +1526,7 @@ static const luaL_reg TEXT_METHODS[] = {
// -----------------------------------------------------------------------------
bool GraphicEngine::RegisterScriptBindings() {
- BS_Kernel *pKernel = BS_Kernel::GetInstance();
+ Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pScript);
diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp
index 0d17eb1758..a690cc19ee 100644
--- a/engines/sword25/gfx/opengl/glimage.cpp
+++ b/engines/sword25/gfx/opengl/glimage.cpp
@@ -57,10 +57,10 @@ GLImage::GLImage(const Common::String &Filename, bool &Result) :
m_Height(0) {
Result = false;
- PackageManager *pPackage = static_cast<PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
+ PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
BS_ASSERT(pPackage);
- _backSurface = (static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx")))->getSurface();
+ _backSurface = (static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx")))->getSurface();
// Datei laden
char *pFileData;
diff --git a/engines/sword25/gfx/opengl/openglgfx.cpp b/engines/sword25/gfx/opengl/openglgfx.cpp
index c30fc8ed0d..e73654ce95 100644
--- a/engines/sword25/gfx/opengl/openglgfx.cpp
+++ b/engines/sword25/gfx/opengl/openglgfx.cpp
@@ -73,7 +73,7 @@ const Common::String B25S_EXTENSION(".b25s");
// CONSTRUCTION / DESTRUCTION
// -----------------------------------------------------------------------------
-OpenGLGfx::OpenGLGfx(BS_Kernel *pKernel) :
+OpenGLGfx::OpenGLGfx(Kernel *pKernel) :
GraphicEngine(pKernel),
m_GLspritesInitialized(false) {
}
@@ -86,7 +86,7 @@ OpenGLGfx::~OpenGLGfx() {
// -----------------------------------------------------------------------------
-BS_Service *OpenGLGfx_CreateObject(BS_Kernel *pKernel) {
+Service *OpenGLGfx_CreateObject(Kernel *pKernel) {
return new OpenGLGfx(pKernel);
}
@@ -285,7 +285,7 @@ void OpenGLGfx::FlipImagedataVertical(unsigned int Width, unsigned int Height, b
// RESOURCE MANAGING
// -----------------------------------------------------------------------------
-BS_Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
+Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
BS_ASSERT(CanLoadResource(FileName));
// Bild für den Softwarebuffer laden
@@ -328,7 +328,7 @@ BS_Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
// Vectorgraphik laden
if (FileName.hasSuffix(SWF_EXTENSION)) {
// Pointer auf Package-Manager holen
- PackageManager *pPackage = BS_Kernel::GetInstance()->GetPackage();
+ PackageManager *pPackage = Kernel::GetInstance()->GetPackage();
BS_ASSERT(pPackage);
// Datei laden
@@ -371,7 +371,7 @@ BS_Resource *OpenGLGfx::LoadResource(const Common::String &FileName) {
// Font laden
if (FileName.hasSuffix(FNT_EXTENSION)) {
- FontResource *pResource = new FontResource(BS_Kernel::GetInstance(), FileName);
+ FontResource *pResource = new FontResource(Kernel::GetInstance(), FileName);
if (pResource->IsValid())
return pResource;
else {
@@ -407,7 +407,7 @@ void OpenGLGfx::DrawDebugLine(const Vertex &Start, const Vertex &End, unsigned i
// PERSISTENZ
// -----------------------------------------------------------------------------
-bool OpenGLGfx::Persist(BS_OutputPersistenceBlock &Writer) {
+bool OpenGLGfx::Persist(OutputPersistenceBlock &Writer) {
bool result = true;
result &= GraphicEngine::Persist(Writer);
@@ -418,7 +418,7 @@ bool OpenGLGfx::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool OpenGLGfx::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool OpenGLGfx::Unpersist(InputPersistenceBlock &Reader) {
bool result = true;
result &= GraphicEngine::Unpersist(Reader);
diff --git a/engines/sword25/gfx/opengl/openglgfx.h b/engines/sword25/gfx/opengl/openglgfx.h
index c96fa381d6..5b480491c5 100644
--- a/engines/sword25/gfx/opengl/openglgfx.h
+++ b/engines/sword25/gfx/opengl/openglgfx.h
@@ -49,9 +49,9 @@ namespace Sword25 {
// FORWARD DECLARATIONS
// -----------------------------------------------------------------------------
-class BS_Kernel;
-class BS_Service;
-class BS_Resource;
+class Kernel;
+class Service;
+class Resource;
class Panel;
class BS_Image;
class RenderObjectManager;
@@ -63,7 +63,7 @@ class RenderObjectManager;
class OpenGLGfx : public GraphicEngine {
public:
- OpenGLGfx(BS_Kernel *pKernel);
+ OpenGLGfx(Kernel *pKernel);
virtual ~OpenGLGfx();
// Interface
@@ -82,7 +82,7 @@ public:
// Resource-Managing Methoden
// --------------------------
- virtual BS_Resource *LoadResource(const Common::String &FileName);
+ virtual Resource *LoadResource(const Common::String &FileName);
virtual bool CanLoadResource(const Common::String &FileName);
// Debugging Methoden
@@ -91,8 +91,8 @@ public:
// Persistenz Methoden
// -------------------
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
private:
bool m_GLspritesInitialized;
diff --git a/engines/sword25/gfx/opengl/swimage.cpp b/engines/sword25/gfx/opengl/swimage.cpp
index 1244cc3879..5fa579365b 100644
--- a/engines/sword25/gfx/opengl/swimage.cpp
+++ b/engines/sword25/gfx/opengl/swimage.cpp
@@ -56,7 +56,7 @@ SWImage::SWImage(const Common::String &Filename, bool &Result) :
m_Height(0) {
Result = false;
- PackageManager *pPackage = static_cast<PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
+ PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
BS_ASSERT(pPackage);
// Datei laden
diff --git a/engines/sword25/gfx/panel.cpp b/engines/sword25/gfx/panel.cpp
index c7c7f0b817..4f1d6ea546 100644
--- a/engines/sword25/gfx/panel.cpp
+++ b/engines/sword25/gfx/panel.cpp
@@ -76,7 +76,7 @@ Panel::Panel(RenderObjectPtr<RenderObject> ParentPtr, int Width, int Height, uns
// -----------------------------------------------------------------------------
-Panel::Panel(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Panel::Panel(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
RenderObject(ParentPtr, RenderObject::TYPE_PANEL, Handle) {
m_InitSuccess = Unpersist(Reader);
}
@@ -94,7 +94,7 @@ bool Panel::DoRender() {
// Falls der Alphawert 0 ist, ist das Panel komplett durchsichtig und es muss nichts gezeichnet werden.
if (m_Color >> 24 == 0) return true;
- GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+ GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(GfxPtr);
return GfxPtr->Fill(&m_BBox, m_Color);
@@ -104,7 +104,7 @@ bool Panel::DoRender() {
// Persistenz
// -----------------------------------------------------------------------------
-bool Panel::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Panel::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= RenderObject::Persist(Writer);
@@ -117,7 +117,7 @@ bool Panel::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool Panel::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Panel::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= RenderObject::Unpersist(Reader);
diff --git a/engines/sword25/gfx/panel.h b/engines/sword25/gfx/panel.h
index 4e318dd7b1..c9da50d72a 100644
--- a/engines/sword25/gfx/panel.h
+++ b/engines/sword25/gfx/panel.h
@@ -53,7 +53,7 @@ class Panel : public RenderObject {
private:
Panel(RenderObjectPtr<RenderObject> ParentPtr, int Width, int Height, unsigned int Color);
- Panel(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+ Panel(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
public:
virtual ~Panel();
@@ -66,8 +66,8 @@ public:
ForceRefresh();
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
virtual bool DoRender();
diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp
index af44117e70..e6b7e2eee9 100644
--- a/engines/sword25/gfx/renderobject.cpp
+++ b/engines/sword25/gfx/renderobject.cpp
@@ -383,7 +383,7 @@ RenderObjectPtr<Text> RenderObject::AddText(const Common::String &Font, const Co
// Persistenz-Methoden
// -------------------
-bool RenderObject::Persist(BS_OutputPersistenceBlock &Writer) {
+bool RenderObject::Persist(OutputPersistenceBlock &Writer) {
// Typ und Handle werden als erstes gespeichert, damit beim Laden ein Objekt vom richtigen Typ mit dem richtigen Handle erzeugt werden kann.
Writer.Write(static_cast<unsigned int>(m_Type));
Writer.Write(m_Handle);
@@ -419,7 +419,7 @@ bool RenderObject::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool RenderObject::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool RenderObject::Unpersist(InputPersistenceBlock &Reader) {
// Typ und Handle wurden schon von RecreatePersistedRenderObject() ausgelesen. Jetzt werden die restlichen Objekteigenschaften ausgelesen.
Reader.Read(m_X);
Reader.Read(m_Y);
@@ -456,7 +456,7 @@ bool RenderObject::Unpersist(BS_InputPersistenceBlock &Reader) {
// -----------------------------------------------------------------------------
-bool RenderObject::PersistChildren(BS_OutputPersistenceBlock &Writer) {
+bool RenderObject::PersistChildren(OutputPersistenceBlock &Writer) {
bool Result = true;
// Kinderanzahl speichern.
@@ -474,7 +474,7 @@ bool RenderObject::PersistChildren(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool RenderObject::UnpersistChildren(BS_InputPersistenceBlock &Reader) {
+bool RenderObject::UnpersistChildren(InputPersistenceBlock &Reader) {
bool Result = true;
// Kinderanzahl einlesen.
@@ -492,7 +492,7 @@ bool RenderObject::UnpersistChildren(BS_InputPersistenceBlock &Reader) {
// -----------------------------------------------------------------------------
-RenderObjectPtr<RenderObject> RenderObject::RecreatePersistedRenderObject(BS_InputPersistenceBlock &Reader) {
+RenderObjectPtr<RenderObject> RenderObject::RecreatePersistedRenderObject(InputPersistenceBlock &Reader) {
RenderObjectPtr<RenderObject> Result;
// Typ und Handle auslesen.
diff --git a/engines/sword25/gfx/renderobject.h b/engines/sword25/gfx/renderobject.h
index 0007e157a0..3a824d9012 100644
--- a/engines/sword25/gfx/renderobject.h
+++ b/engines/sword25/gfx/renderobject.h
@@ -59,7 +59,7 @@ namespace Sword25 {
// Forward Declarations
// -----------------------------------------------------------------------------
-class BS_Kernel;
+class Kernel;
class RenderObjectManager;
class Bitmap;
class Animation;
@@ -354,13 +354,13 @@ public:
// Persistenz-Methoden
// -------------------
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
// TODO: Evtl. protected
- bool PersistChildren(BS_OutputPersistenceBlock &Writer);
- bool UnpersistChildren(BS_InputPersistenceBlock &Reader);
+ bool PersistChildren(OutputPersistenceBlock &Writer);
+ bool UnpersistChildren(InputPersistenceBlock &Reader);
// TODO: Evtl. private
- RenderObjectPtr<RenderObject> RecreatePersistedRenderObject(BS_InputPersistenceBlock &Reader);
+ RenderObjectPtr<RenderObject> RecreatePersistedRenderObject(InputPersistenceBlock &Reader);
protected:
// Typen
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index 5d1147ea88..72afd856c3 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -77,7 +77,7 @@ void RenderObjectManager::StartFrame() {
m_FrameStarted = true;
// Verstrichene Zeit bestimmen
- int TimeElapsed = BS_Kernel::GetInstance()->GetGfx()->GetLastFrameDurationMicro();
+ int TimeElapsed = Kernel::GetInstance()->GetGfx()->GetLastFrameDurationMicro();
// Alle BS_TimedRenderObject Objekte über den Framestart und die verstrichene Zeit in Kenntnis setzen
RenderObjectList::iterator Iter = m_TimedRenderObjects.begin();
@@ -119,7 +119,7 @@ void RenderObjectManager::DetatchTimedRenderObject(RenderObjectPtr<TimedRenderOb
// Persistenz
// -----------------------------------------------------------------------------
-bool RenderObjectManager::Persist(BS_OutputPersistenceBlock &Writer) {
+bool RenderObjectManager::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
// Alle Kinder des Wurzelknotens speichern. Dadurch werden alle BS_RenderObjects gespeichert rekursiv gespeichert.
@@ -143,7 +143,7 @@ bool RenderObjectManager::Persist(BS_OutputPersistenceBlock &Writer) {
// -----------------------------------------------------------------------------
-bool RenderObjectManager::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool RenderObjectManager::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
// Alle Kinder des Wurzelknotens löschen. Damit werden alle BS_RenderObjects gelöscht.
diff --git a/engines/sword25/gfx/renderobjectmanager.h b/engines/sword25/gfx/renderobjectmanager.h
index 71aa75a1a9..76bb4639ec 100644
--- a/engines/sword25/gfx/renderobjectmanager.h
+++ b/engines/sword25/gfx/renderobjectmanager.h
@@ -57,7 +57,7 @@
namespace Sword25 {
// Klassendefinition
-class BS_Kernel;
+class Kernel;
class BS_Rect;
class RenderObject;
class TimedRenderObject;
@@ -68,7 +68,7 @@ class TimedRenderObject;
Sie sorgt dafür, dass die BS_RenderObjects in der richtigen Reihenfolge gerendert werden und ermöglicht den Zugriff auf die
BS_RenderObjects über einen String.
*/
-class RenderObjectManager : public BS_Persistable {
+class RenderObjectManager : public Persistable {
public:
/**
@brief Erzeugt ein neues BS_RenderObjectManager-Objekt.
@@ -115,8 +115,8 @@ public:
*/
void DetatchTimedRenderObject(RenderObjectPtr<TimedRenderObject> pRenderObject);
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
private:
bool m_FrameStarted;
diff --git a/engines/sword25/gfx/renderobjectregistry.h b/engines/sword25/gfx/renderobjectregistry.h
index c3a8ab3f29..ff2ba57316 100644
--- a/engines/sword25/gfx/renderobjectregistry.h
+++ b/engines/sword25/gfx/renderobjectregistry.h
@@ -58,7 +58,7 @@ class RenderObject;
// Klassendeklaration
// -----------------------------------------------------------------------------
-class RenderObjectRegistry : public BS_ObjectRegistry<RenderObject> {
+class RenderObjectRegistry : public ObjectRegistry<RenderObject> {
public:
static RenderObjectRegistry &GetInstance() {
if (!m_InstancePtr.get()) m_InstancePtr.reset(new RenderObjectRegistry);
diff --git a/engines/sword25/gfx/rootrenderobject.h b/engines/sword25/gfx/rootrenderobject.h
index a4a78f24d9..76665c9444 100644
--- a/engines/sword25/gfx/rootrenderobject.h
+++ b/engines/sword25/gfx/rootrenderobject.h
@@ -45,7 +45,7 @@ namespace Sword25 {
// Forward Declarations
// -----------------------------------------------------------------------------
-class BS_Kernel;
+class Kernel;
// Klassendefinition
class RenderObjectManager;
diff --git a/engines/sword25/gfx/staticbitmap.cpp b/engines/sword25/gfx/staticbitmap.cpp
index 575adcd03b..b2d3678f57 100644
--- a/engines/sword25/gfx/staticbitmap.cpp
+++ b/engines/sword25/gfx/staticbitmap.cpp
@@ -64,7 +64,7 @@ StaticBitmap::StaticBitmap(RenderObjectPtr<RenderObject> ParentPtr, const Common
// -----------------------------------------------------------------------------
-StaticBitmap::StaticBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+StaticBitmap::StaticBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
Bitmap(ParentPtr, TYPE_STATICBITMAP, Handle) {
m_InitSuccess = Unpersist(Reader);
}
@@ -73,12 +73,12 @@ StaticBitmap::StaticBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<Ren
bool StaticBitmap::InitBitmapResource(const Common::String &Filename) {
// Bild-Resource laden
- BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(Filename);
+ Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(Filename);
if (!ResourcePtr) {
BS_LOG_ERRORLN("Could not request resource \"%s\".", Filename.c_str());
return false;
}
- if (ResourcePtr->GetType() != BS_Resource::TYPE_BITMAP) {
+ if (ResourcePtr->GetType() != Resource::TYPE_BITMAP) {
BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", Filename.c_str());
return false;
}
@@ -107,13 +107,13 @@ StaticBitmap::~StaticBitmap() {
bool StaticBitmap::DoRender() {
// Bitmap holen
- BS_Resource *ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+ Resource *ResourcePtr = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(ResourcePtr);
- BS_ASSERT(ResourcePtr->GetType() == BS_Resource::TYPE_BITMAP);
+ BS_ASSERT(ResourcePtr->GetType() == Resource::TYPE_BITMAP);
BitmapResource *BitmapResourcePtr = static_cast<BitmapResource *>(ResourcePtr);
// Framebufferobjekt holen
- GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+ GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(GfxPtr);
// Bitmap zeichnen
@@ -142,8 +142,8 @@ unsigned int StaticBitmap::GetPixel(int X, int Y) const {
BS_ASSERT(X >= 0 && X < m_Width);
BS_ASSERT(Y >= 0 && Y < m_Height);
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
BitmapResource *pBitmapResource = static_cast<BitmapResource *>(pResource);
unsigned int Result = pBitmapResource->GetPixel(X, Y);
pResource->Release();
@@ -162,8 +162,8 @@ bool StaticBitmap::SetContent(const byte *Pixeldata, uint size, unsigned int Off
// -----------------------------------------------------------------------------
bool StaticBitmap::IsAlphaAllowed() const {
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
bool Result = static_cast<BitmapResource *>(pResource)->IsAlphaAllowed();
pResource->Release();
return Result;
@@ -172,8 +172,8 @@ bool StaticBitmap::IsAlphaAllowed() const {
// -----------------------------------------------------------------------------
bool StaticBitmap::IsColorModulationAllowed() const {
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
bool Result = static_cast<BitmapResource *>(pResource)->IsColorModulationAllowed();
pResource->Release();
return Result;
@@ -182,8 +182,8 @@ bool StaticBitmap::IsColorModulationAllowed() const {
// -----------------------------------------------------------------------------
bool StaticBitmap::IsScalingAllowed() const {
- BS_Resource *pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
- BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
+ Resource *pResource = Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
+ BS_ASSERT(pResource->GetType() == Resource::TYPE_BITMAP);
bool Result = static_cast<BitmapResource *>(pResource)->IsScalingAllowed();
pResource->Release();
return Result;
@@ -193,7 +193,7 @@ bool StaticBitmap::IsScalingAllowed() const {
// Persistenz
// -----------------------------------------------------------------------------
-bool StaticBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
+bool StaticBitmap::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= Bitmap::Persist(Writer);
@@ -204,7 +204,7 @@ bool StaticBitmap::Persist(BS_OutputPersistenceBlock &Writer) {
return Result;
}
-bool StaticBitmap::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool StaticBitmap::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= Bitmap::Unpersist(Reader);
diff --git a/engines/sword25/gfx/staticbitmap.h b/engines/sword25/gfx/staticbitmap.h
index 77b29be9bf..d4f3f800c8 100644
--- a/engines/sword25/gfx/staticbitmap.h
+++ b/engines/sword25/gfx/staticbitmap.h
@@ -56,7 +56,7 @@ private:
@remark Filename muss absoluter Pfad sein
*/
StaticBitmap(RenderObjectPtr<RenderObject> ParentPtr, const Common::String &Filename);
- StaticBitmap(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+ StaticBitmap(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
public:
virtual ~StaticBitmap();
@@ -72,8 +72,8 @@ public:
return false;
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
virtual bool DoRender();
diff --git a/engines/sword25/gfx/text.cpp b/engines/sword25/gfx/text.cpp
index d3e846abc5..6d568f1b43 100644
--- a/engines/sword25/gfx/text.cpp
+++ b/engines/sword25/gfx/text.cpp
@@ -74,7 +74,7 @@ Text::Text(RenderObjectPtr<RenderObject> ParentPtr) :
// -----------------------------------------------------------------------------
-Text::Text(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
+Text::Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle) :
RenderObject(ParentPtr, TYPE_TEXT, Handle) {
m_InitSuccess = Unpersist(Reader);
}
@@ -152,15 +152,15 @@ bool Text::DoRender() {
if (!FontPtr) return false;
// Charactermap-Resource locken.
- BS_ResourceManager *RMPtr = GetResourceManager();
+ ResourceManager *RMPtr = GetResourceManager();
BitmapResource *CharMapPtr;
{
- BS_Resource *pResource = RMPtr->RequestResource(FontPtr->GetCharactermapFileName());
+ Resource *pResource = RMPtr->RequestResource(FontPtr->GetCharactermapFileName());
if (!pResource) {
BS_LOG_ERRORLN("Could not request resource \"%s\".", FontPtr->GetCharactermapFileName().c_str());
return false;
}
- if (pResource->GetType() != BS_Resource::TYPE_BITMAP) {
+ if (pResource->GetType() != Resource::TYPE_BITMAP) {
BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", FontPtr->GetCharactermapFileName().c_str());
return false;
}
@@ -169,7 +169,7 @@ bool Text::DoRender() {
}
// Framebufferobjekt holen.
- GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
+ GraphicEngine *GfxPtr = static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(GfxPtr);
bool Result = true;
@@ -207,25 +207,25 @@ bool Text::DoRender() {
// -----------------------------------------------------------------------------
-BS_ResourceManager *Text::GetResourceManager() {
+ResourceManager *Text::GetResourceManager() {
// Pointer auf den Resource-Manager holen.
- return BS_Kernel::GetInstance()->GetResourceManager();
+ return Kernel::GetInstance()->GetResourceManager();
}
// -----------------------------------------------------------------------------
FontResource *Text::LockFontResource() {
- BS_ResourceManager *RMPtr = GetResourceManager();
+ ResourceManager *RMPtr = GetResourceManager();
// Font-Resource locken.
FontResource *FontPtr;
{
- BS_Resource *ResourcePtr = RMPtr->RequestResource(m_Font);
+ Resource *ResourcePtr = RMPtr->RequestResource(m_Font);
if (!ResourcePtr) {
BS_LOG_ERRORLN("Could not request resource \"%s\".", m_Font.c_str());
return NULL;
}
- if (ResourcePtr->GetType() != BS_Resource::TYPE_FONT) {
+ if (ResourcePtr->GetType() != Resource::TYPE_FONT) {
BS_LOG_ERRORLN("Requested resource \"%s\" is not a font.", m_Font.c_str());
return NULL;
}
@@ -333,7 +333,7 @@ void Text::UpdateMetrics(FontResource &FontResource) {
// Persistenz
// -----------------------------------------------------------------------------
-bool Text::Persist(BS_OutputPersistenceBlock &Writer) {
+bool Text::Persist(OutputPersistenceBlock &Writer) {
bool Result = true;
Result &= RenderObject::Persist(Writer);
@@ -349,7 +349,7 @@ bool Text::Persist(BS_OutputPersistenceBlock &Writer) {
return Result;
}
-bool Text::Unpersist(BS_InputPersistenceBlock &Reader) {
+bool Text::Unpersist(InputPersistenceBlock &Reader) {
bool Result = true;
Result &= RenderObject::Unpersist(Reader);
diff --git a/engines/sword25/gfx/text.h b/engines/sword25/gfx/text.h
index 399472571d..5e9d8d887f 100644
--- a/engines/sword25/gfx/text.h
+++ b/engines/sword25/gfx/text.h
@@ -53,9 +53,9 @@ namespace Sword25 {
// Forward Declarations
// -----------------------------------------------------------------------------
-class BS_Kernel;
+class Kernel;
class FontResource;
-class BS_ResourceManager;
+class ResourceManager;
// -----------------------------------------------------------------------------
// Klassendefinition
@@ -151,15 +151,15 @@ public:
return m_AutoWrapThreshold;
}
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
protected:
virtual bool DoRender();
private:
Text(RenderObjectPtr<RenderObject> ParentPtr);
- Text(BS_InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
+ Text(InputPersistenceBlock &Reader, RenderObjectPtr<RenderObject> ParentPtr, unsigned int Handle);
unsigned int m_ModulationColor;
Common::String m_Font;
@@ -176,7 +176,7 @@ private:
void UpdateFormat();
void UpdateMetrics(FontResource &FontResource);
- BS_ResourceManager *GetResourceManager();
+ ResourceManager *GetResourceManager();
FontResource *LockFontResource();
};