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| author | Martin Kiewitz | 2010-10-26 16:21:00 +0000 |
|---|---|---|
| committer | Martin Kiewitz | 2010-10-26 16:21:00 +0000 |
| commit | 9af803f575aa63cd30e82c596e9e6cbac82613bb (patch) | |
| tree | 63a8de11a99f62a365c1b0f19495b7b5b94c4229 /engines/sword25/input/inputengine_script.cpp | |
| parent | a877ba002681f08785c6e01ab341193158c9c648 (diff) | |
| download | scummvm-rg350-9af803f575aa63cd30e82c596e9e6cbac82613bb.tar.gz scummvm-rg350-9af803f575aa63cd30e82c596e9e6cbac82613bb.tar.bz2 scummvm-rg350-9af803f575aa63cd30e82c596e9e6cbac82613bb.zip | |
SCI: kAnimate bit 2 is hoyle 4 exclusive
adjusted comments about that and also renamed the bit, also added additional TODO, because hoyle 4 has special code that gets into action, when bit 0 is not set, but bit 2 is
svn-id: r53853
Diffstat (limited to 'engines/sword25/input/inputengine_script.cpp')
0 files changed, 0 insertions, 0 deletions
