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author | Eugene Sandulenko | 2010-09-02 12:14:04 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:30:00 +0000 |
commit | 086f5961b6575c50bb386750b6e9a3ed1efdd8cd (patch) | |
tree | 75c532790d67ccd3b8fdc5c371a3ce3bf0705dca /engines/sword25/input | |
parent | 0cdb2ded85d17150cb108a5d63dd8957c29af2a5 (diff) | |
download | scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.tar.gz scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.tar.bz2 scummvm-rg350-086f5961b6575c50bb386750b6e9a3ed1efdd8cd.zip |
SWORD25: unsigned int -> uint
svn-id: r53309
Diffstat (limited to 'engines/sword25/input')
-rw-r--r-- | engines/sword25/input/inputengine.h | 4 | ||||
-rw-r--r-- | engines/sword25/input/inputengine_script.cpp | 4 | ||||
-rw-r--r-- | engines/sword25/input/scummvminput.cpp | 14 | ||||
-rw-r--r-- | engines/sword25/input/scummvminput.h | 10 |
4 files changed, 16 insertions, 16 deletions
diff --git a/engines/sword25/input/inputengine.h b/engines/sword25/input/inputengine.h index f604311384..ba683443dd 100644 --- a/engines/sword25/input/inputengine.h +++ b/engines/sword25/input/inputengine.h @@ -243,7 +243,7 @@ public: * @param KeyCode The key code to be checked * @return Returns true if the given key is done, otherwise false. */ - virtual bool IsKeyDown(unsigned int KeyCode) = 0; + virtual bool IsKeyDown(uint KeyCode) = 0; /** * Returns true if a certain key was pushed and released. @@ -253,7 +253,7 @@ public: * strings that users type. * @param KeyCode The key code to be checked */ - virtual bool WasKeyDown(unsigned int KeyCode) = 0; + virtual bool WasKeyDown(uint KeyCode) = 0; typedef CallbackPtr CharacterCallback; diff --git a/engines/sword25/input/inputengine_script.cpp b/engines/sword25/input/inputengine_script.cpp index ef443a62d3..d3092af794 100644 --- a/engines/sword25/input/inputengine_script.cpp +++ b/engines/sword25/input/inputengine_script.cpp @@ -210,7 +210,7 @@ static int GetMouseY(lua_State *L) { static int IsKeyDown(lua_State *L) { InputEngine *pIE = GetIE(); - lua_pushbooleancpp(L, pIE->IsKeyDown((unsigned int) luaL_checknumber(L, 1))); + lua_pushbooleancpp(L, pIE->IsKeyDown((uint) luaL_checknumber(L, 1))); return 1; } @@ -219,7 +219,7 @@ static int IsKeyDown(lua_State *L) { static int WasKeyDown(lua_State *L) { InputEngine *pIE = GetIE(); - lua_pushbooleancpp(L, pIE->WasKeyDown((unsigned int) luaL_checknumber(L, 1))); + lua_pushbooleancpp(L, pIE->WasKeyDown((uint) luaL_checknumber(L, 1))); return 1; } diff --git a/engines/sword25/input/scummvminput.cpp b/engines/sword25/input/scummvminput.cpp index b1ef1c8869..0b8f4fbb66 100644 --- a/engines/sword25/input/scummvminput.cpp +++ b/engines/sword25/input/scummvminput.cpp @@ -161,7 +161,7 @@ void ScummVMInput::TestForLeftDoubleClick() { // Only bother checking for a double click if the left mouse button was clicked if (WasLeftMouseDown()) { // Get the time now - unsigned int Now = Kernel::GetInstance()->GetMilliTicks(); + uint Now = Kernel::GetInstance()->GetMilliTicks(); // A double click is signalled if // 1. The two clicks are close enough together @@ -224,13 +224,13 @@ int ScummVMInput::GetMouseY() { // ----------------------------------------------------------------------------- -bool ScummVMInput::IsKeyDown(unsigned int KeyCode) { +bool ScummVMInput::IsKeyDown(uint KeyCode) { return (m_KeyboardState[m_CurrentState][KeyCode] & 0x80) != 0; } // ----------------------------------------------------------------------------- -bool ScummVMInput::WasKeyDown(unsigned int KeyCode) { +bool ScummVMInput::WasKeyDown(uint KeyCode) { return ((m_KeyboardState[m_CurrentState][KeyCode] & 0x80) == 0) && ((m_KeyboardState[m_CurrentState ^ 1][KeyCode] & 0x80) != 0); } @@ -370,11 +370,11 @@ bool ScummVMInput::Unpersist(InputPersistenceBlock &Reader) { m_CommandCallbacks.clear(); // Anzahl an Command-Callbacks lesen. - unsigned int CommandCallbackCount; + uint CommandCallbackCount; Reader.Read(CommandCallbackCount); // Alle Command-Callbacks wieder herstellen. - for (unsigned int i = 0; i < CommandCallbackCount; ++i) { + for (uint i = 0; i < CommandCallbackCount; ++i) { Common::String CallbackFunctionName; Reader.Read(CallbackFunctionName); @@ -386,11 +386,11 @@ bool ScummVMInput::Unpersist(InputPersistenceBlock &Reader) { m_CharacterCallbacks.clear(); // Anzahl an Character-Callbacks lesen. - unsigned int CharacterCallbackCount; + uint CharacterCallbackCount; Reader.Read(CharacterCallbackCount); // Alle Character-Callbacks wieder herstellen. - for (unsigned int i = 0; i < CharacterCallbackCount; ++i) { + for (uint i = 0; i < CharacterCallbackCount; ++i) { Common::String CallbackFunctionName; Reader.Read(CallbackFunctionName); diff --git a/engines/sword25/input/scummvminput.h b/engines/sword25/input/scummvminput.h index 9bf1c45daa..23ab179a64 100644 --- a/engines/sword25/input/scummvminput.h +++ b/engines/sword25/input/scummvminput.h @@ -61,8 +61,8 @@ public: virtual bool IsLeftDoubleClick(); virtual int GetMouseX(); virtual int GetMouseY(); - virtual bool IsKeyDown(unsigned int KeyCode); - virtual bool WasKeyDown(unsigned int KeyCode); + virtual bool IsKeyDown(uint KeyCode); + virtual bool WasKeyDown(uint KeyCode); virtual void SetMouseX(int PosX); virtual void SetMouseY(int PosY); virtual bool RegisterCharacterCallback(CallbackPtr Callback); @@ -82,16 +82,16 @@ private: byte m_KeyboardState[2][256]; bool m_LeftMouseState[2]; bool m_RightMouseState[2]; - unsigned int m_CurrentState; + uint m_CurrentState; int m_MouseX; int m_MouseY; bool m_LeftMouseDown; bool m_RightMouseDown; bool m_LeftDoubleClick; - unsigned int m_DoubleClickTime; + uint m_DoubleClickTime; int m_DoubleClickRectWidth; int m_DoubleClickRectHeight; - unsigned int m_LastLeftClickTime; + uint m_LastLeftClickTime; int m_LastLeftClickMouseX; int m_LastLeftClickMouseY; Common::List<CommandCallback> m_CommandCallbacks; |