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author | Eugene Sandulenko | 2010-08-06 13:13:25 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:35:55 +0000 |
commit | 47904bc7b2992189bb554833f00a79ff0fea9fb8 (patch) | |
tree | 1cec51758c6741b970bd064fafee77607b9f884f /engines/sword25/kernel/kernel_script.cpp | |
parent | ca17def625154e5f758b797e4fc48c76b0566320 (diff) | |
download | scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.gz scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.bz2 scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.zip |
SWORD25: Mass-astyle.
svn-id: r53222
Diffstat (limited to 'engines/sword25/kernel/kernel_script.cpp')
-rw-r--r-- | engines/sword25/kernel/kernel_script.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/sword25/kernel/kernel_script.cpp b/engines/sword25/kernel/kernel_script.cpp index f26a8a4f33..11caaf9d79 100644 --- a/engines/sword25/kernel/kernel_script.cpp +++ b/engines/sword25/kernel/kernel_script.cpp @@ -23,7 +23,7 @@ * */ -/* +/* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer @@ -64,7 +64,7 @@ static int GetActiveServiceIdentifier(lua_State *L) { BS_Kernel *pKernel = BS_Kernel::GetInstance(); BS_ASSERT(pKernel); - lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L,1)).c_str()); + lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str()); return 1; } @@ -87,7 +87,7 @@ static int GetSuperclassIdentifier(lua_State *L) { BS_ASSERT(pKernel); lua_pushstring(L, pKernel->GetSuperclassIdentifier( - static_cast<unsigned int>(luaL_checknumber(L,1))).c_str()); + static_cast<unsigned int>(luaL_checknumber(L, 1))).c_str()); return 1; } @@ -109,8 +109,8 @@ static int GetServiceIdentifier(lua_State *L) { BS_Kernel *pKernel = BS_Kernel::GetInstance(); BS_ASSERT(pKernel); - lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1), - static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str()); + lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1), + static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str()); return 1; } @@ -171,7 +171,7 @@ static int Crash(lua_State *L) { static int ExecuteFile(lua_State *L) { BS_Kernel *pKernel = BS_Kernel::GetInstance(); BS_ASSERT(pKernel); - BS_ScriptEngine * pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script")); + BS_ScriptEngine *pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script")); BS_ASSERT(pSE); lua_pushbooleancpp(L, pSE->ExecuteFile(luaL_checkstring(L, 1))); @@ -231,7 +231,7 @@ static int GetUsedMemory(lua_State *L) { // ----------------------------------------------------------------------------- -static const char * KERNEL_LIBRARY_NAME = "Kernel"; +static const char *KERNEL_LIBRARY_NAME = "Kernel"; static const luaL_reg KERNEL_FUNCTIONS[] = { "DisconnectService", DisconnectService, @@ -492,7 +492,7 @@ static int HasFocus(lua_State *L) { // ----------------------------------------------------------------------------- -static const char * WINDOW_LIBRARY_NAME = "Window"; +static const char *WINDOW_LIBRARY_NAME = "Window"; static const luaL_reg WINDOW_FUNCTIONS[] = { "IsVisible", IsVisible, @@ -622,7 +622,7 @@ static int DumpLockedResources(lua_State *L) { // ----------------------------------------------------------------------------- -static const char * RESOURCE_LIBRARY_NAME = "Resource"; +static const char *RESOURCE_LIBRARY_NAME = "Resource"; static const luaL_reg RESOURCE_FUNCTIONS[] = { "PrecacheResource", PrecacheResource, @@ -655,7 +655,7 @@ static int GetSlotCount(lua_State *L) { static int IsSlotOccupied(lua_State *L) { lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSlotOccupied( - static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1)); + static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1)); return 1; } @@ -670,7 +670,7 @@ static int GetSavegameDirectory(lua_State *L) { static int IsSavegameCompatible(lua_State *L) { lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSavegameCompatible( - static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1)); + static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1)); return 1; } @@ -678,7 +678,7 @@ static int IsSavegameCompatible(lua_State *L) { static int GetSavegameDescription(lua_State *L) { lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameDescription( - static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str()); + static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str()); return 1; } @@ -705,7 +705,7 @@ static int SaveGame(lua_State *L) { // ----------------------------------------------------------------------------- -static const char * PERSISTENCE_LIBRARY_NAME = "Persistence"; +static const char *PERSISTENCE_LIBRARY_NAME = "Persistence"; static const luaL_reg PERSISTENCE_FUNCTIONS[] = { "ReloadSlots", ReloadSlots, @@ -723,7 +723,7 @@ static const luaL_reg PERSISTENCE_FUNCTIONS[] = { // ----------------------------------------------------------------------------- bool BS_Kernel::_RegisterScriptBindings() { - BS_ScriptEngine * pScript = static_cast<BS_ScriptEngine *>(GetService("script")); + BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(GetService("script")); BS_ASSERT(pScript); lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject()); BS_ASSERT(L); |