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authorEugene Sandulenko2010-08-06 13:13:25 +0000
committerEugene Sandulenko2010-10-12 22:35:55 +0000
commit47904bc7b2992189bb554833f00a79ff0fea9fb8 (patch)
tree1cec51758c6741b970bd064fafee77607b9f884f /engines/sword25/kernel/kernel_script.cpp
parentca17def625154e5f758b797e4fc48c76b0566320 (diff)
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SWORD25: Mass-astyle.
svn-id: r53222
Diffstat (limited to 'engines/sword25/kernel/kernel_script.cpp')
-rw-r--r--engines/sword25/kernel/kernel_script.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/sword25/kernel/kernel_script.cpp b/engines/sword25/kernel/kernel_script.cpp
index f26a8a4f33..11caaf9d79 100644
--- a/engines/sword25/kernel/kernel_script.cpp
+++ b/engines/sword25/kernel/kernel_script.cpp
@@ -23,7 +23,7 @@
*
*/
-/*
+/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
@@ -64,7 +64,7 @@ static int GetActiveServiceIdentifier(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L,1)).c_str());
+ lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
return 1;
}
@@ -87,7 +87,7 @@ static int GetSuperclassIdentifier(lua_State *L) {
BS_ASSERT(pKernel);
lua_pushstring(L, pKernel->GetSuperclassIdentifier(
- static_cast<unsigned int>(luaL_checknumber(L,1))).c_str());
+ static_cast<unsigned int>(luaL_checknumber(L, 1))).c_str());
return 1;
}
@@ -109,8 +109,8 @@ static int GetServiceIdentifier(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
- static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
+ lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
+ static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
return 1;
}
@@ -171,7 +171,7 @@ static int Crash(lua_State *L) {
static int ExecuteFile(lua_State *L) {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- BS_ScriptEngine * pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
+ BS_ScriptEngine *pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pSE);
lua_pushbooleancpp(L, pSE->ExecuteFile(luaL_checkstring(L, 1)));
@@ -231,7 +231,7 @@ static int GetUsedMemory(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * KERNEL_LIBRARY_NAME = "Kernel";
+static const char *KERNEL_LIBRARY_NAME = "Kernel";
static const luaL_reg KERNEL_FUNCTIONS[] = {
"DisconnectService", DisconnectService,
@@ -492,7 +492,7 @@ static int HasFocus(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * WINDOW_LIBRARY_NAME = "Window";
+static const char *WINDOW_LIBRARY_NAME = "Window";
static const luaL_reg WINDOW_FUNCTIONS[] = {
"IsVisible", IsVisible,
@@ -622,7 +622,7 @@ static int DumpLockedResources(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * RESOURCE_LIBRARY_NAME = "Resource";
+static const char *RESOURCE_LIBRARY_NAME = "Resource";
static const luaL_reg RESOURCE_FUNCTIONS[] = {
"PrecacheResource", PrecacheResource,
@@ -655,7 +655,7 @@ static int GetSlotCount(lua_State *L) {
static int IsSlotOccupied(lua_State *L) {
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSlotOccupied(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
return 1;
}
@@ -670,7 +670,7 @@ static int GetSavegameDirectory(lua_State *L) {
static int IsSavegameCompatible(lua_State *L) {
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSavegameCompatible(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
return 1;
}
@@ -678,7 +678,7 @@ static int IsSavegameCompatible(lua_State *L) {
static int GetSavegameDescription(lua_State *L) {
lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameDescription(
- static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
+ static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
return 1;
}
@@ -705,7 +705,7 @@ static int SaveGame(lua_State *L) {
// -----------------------------------------------------------------------------
-static const char * PERSISTENCE_LIBRARY_NAME = "Persistence";
+static const char *PERSISTENCE_LIBRARY_NAME = "Persistence";
static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
"ReloadSlots", ReloadSlots,
@@ -723,7 +723,7 @@ static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
// -----------------------------------------------------------------------------
bool BS_Kernel::_RegisterScriptBindings() {
- BS_ScriptEngine * pScript = static_cast<BS_ScriptEngine *>(GetService("script"));
+ BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(GetService("script"));
BS_ASSERT(pScript);
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
BS_ASSERT(L);