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author | Eugene Sandulenko | 2010-08-06 13:13:25 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:35:55 +0000 |
commit | 47904bc7b2992189bb554833f00a79ff0fea9fb8 (patch) | |
tree | 1cec51758c6741b970bd064fafee77607b9f884f /engines/sword25/kernel/persistenceservice.h | |
parent | ca17def625154e5f758b797e4fc48c76b0566320 (diff) | |
download | scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.gz scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.tar.bz2 scummvm-rg350-47904bc7b2992189bb554833f00a79ff0fea9fb8.zip |
SWORD25: Mass-astyle.
svn-id: r53222
Diffstat (limited to 'engines/sword25/kernel/persistenceservice.h')
-rw-r--r-- | engines/sword25/kernel/persistenceservice.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/sword25/kernel/persistenceservice.h b/engines/sword25/kernel/persistenceservice.h index 5fa3d320a5..15fb15c7ec 100644 --- a/engines/sword25/kernel/persistenceservice.h +++ b/engines/sword25/kernel/persistenceservice.h @@ -23,7 +23,7 @@ * */ -/* +/* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer @@ -32,7 +32,7 @@ * */ -#ifndef SWORD25_PERSISTENCESERVICE_H +#ifndef SWORD25_PERSISTENCESERVICE_H #define SWORD25_PERSISTENCESERVICE_H // ----------------------------------------------------------------------------- @@ -62,21 +62,21 @@ public: // Interface // ----------------------------------------------------------------------------- - static unsigned int GetSlotCount(); + static unsigned int GetSlotCount(); static Common::String GetSavegameDirectory(); - void ReloadSlots(); - bool IsSlotOccupied(unsigned int SlotID); - bool IsSavegameCompatible(unsigned int SlotID); + void ReloadSlots(); + bool IsSlotOccupied(unsigned int SlotID); + bool IsSavegameCompatible(unsigned int SlotID); Common::String &GetSavegameDescription(unsigned int SlotID); Common::String &GetSavegameFilename(unsigned int SlotID); - - bool SaveGame(unsigned int SlotID, const Common::String & ScreenshotFilename); - bool LoadGame(unsigned int SlotID); + + bool SaveGame(unsigned int SlotID, const Common::String &ScreenshotFilename); + bool LoadGame(unsigned int SlotID); private: struct Impl; - Impl * m_impl; + Impl *m_impl; }; } // End of namespace Sword25 |